[PATCH 3/3] d3dx9: Fix a couple of stub signatures in the spec files.

Matteo Bruni mbruni at codeweavers.com
Wed Jun 15 17:00:50 CDT 2016


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Spotted by Alistair Leslie-Hughes.

 dlls/d3dx9_24/d3dx9_24.spec | 4 ++--
 dlls/d3dx9_25/d3dx9_25.spec | 4 ++--
 dlls/d3dx9_26/d3dx9_26.spec | 4 ++--
 dlls/d3dx9_27/d3dx9_27.spec | 4 ++--
 dlls/d3dx9_28/d3dx9_28.spec | 4 ++--
 dlls/d3dx9_29/d3dx9_29.spec | 4 ++--
 dlls/d3dx9_30/d3dx9_30.spec | 4 ++--
 dlls/d3dx9_31/d3dx9_31.spec | 4 ++--
 dlls/d3dx9_32/d3dx9_32.spec | 4 ++--
 dlls/d3dx9_33/d3dx9_33.spec | 4 ++--
 dlls/d3dx9_34/d3dx9_34.spec | 4 ++--
 dlls/d3dx9_35/d3dx9_35.spec | 4 ++--
 dlls/d3dx9_36/d3dx9_36.spec | 4 ++--
 dlls/d3dx9_37/d3dx9_37.spec | 4 ++--
 dlls/d3dx9_38/d3dx9_38.spec | 4 ++--
 dlls/d3dx9_39/d3dx9_39.spec | 4 ++--
 dlls/d3dx9_40/d3dx9_40.spec | 4 ++--
 dlls/d3dx9_41/d3dx9_41.spec | 4 ++--
 dlls/d3dx9_42/d3dx9_42.spec | 4 ++--
 dlls/d3dx9_43/d3dx9_43.spec | 4 ++--
 20 files changed, 40 insertions(+), 40 deletions(-)

diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec
index cfe26ce..3249685 100644
--- a/dlls/d3dx9_24/d3dx9_24.spec
+++ b/dlls/d3dx9_24/d3dx9_24.spec
@@ -18,7 +18,7 @@
 @ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
 @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
 @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -131,7 +131,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec
index 7f18290..f901a99 100644
--- a/dlls/d3dx9_25/d3dx9_25.spec
+++ b/dlls/d3dx9_25/d3dx9_25.spec
@@ -18,7 +18,7 @@
 @ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
 @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
 @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -131,7 +131,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec
index d0f6c9d..e6a2196 100644
--- a/dlls/d3dx9_26/d3dx9_26.spec
+++ b/dlls/d3dx9_26/d3dx9_26.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec
index d0f6c9d..e6a2196 100644
--- a/dlls/d3dx9_27/d3dx9_27.spec
+++ b/dlls/d3dx9_27/d3dx9_27.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec
index 6ddb4f4..b1ae88e 100644
--- a/dlls/d3dx9_28/d3dx9_28.spec
+++ b/dlls/d3dx9_28/d3dx9_28.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec
index 6ddb4f4..b1ae88e 100644
--- a/dlls/d3dx9_29/d3dx9_29.spec
+++ b/dlls/d3dx9_29/d3dx9_29.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
index e2060a6..c2035e2 100644
--- a/dlls/d3dx9_30/d3dx9_30.spec
+++ b/dlls/d3dx9_30/d3dx9_30.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec
index 6b8d8cf..0c5976e 100644
--- a/dlls/d3dx9_31/d3dx9_31.spec
+++ b/dlls/d3dx9_31/d3dx9_31.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -134,7 +134,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec
index 3318b6e..35cb0b6 100644
--- a/dlls/d3dx9_32/d3dx9_32.spec
+++ b/dlls/d3dx9_32/d3dx9_32.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -134,7 +134,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec
index 3318b6e..35cb0b6 100644
--- a/dlls/d3dx9_33/d3dx9_33.spec
+++ b/dlls/d3dx9_33/d3dx9_33.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -134,7 +134,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec
index 3318b6e..35cb0b6 100644
--- a/dlls/d3dx9_34/d3dx9_34.spec
+++ b/dlls/d3dx9_34/d3dx9_34.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -134,7 +134,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec
index 3318b6e..35cb0b6 100644
--- a/dlls/d3dx9_35/d3dx9_35.spec
+++ b/dlls/d3dx9_35/d3dx9_35.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -134,7 +134,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index aa7c928..78b2969 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long long)
+@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
@@ -135,7 +135,7 @@
 @ stub D3DXFrameAppendChild(ptr ptr)
 @ stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr)
 @ stdcall D3DXFrameDestroy(ptr ptr)
-@ stub D3DXFrameFind(ptr ptr)
+@ stub D3DXFrameFind(ptr str)
 @ stub D3DXFrameNumNamedMatrices(ptr)
 @ stub D3DXFrameRegisterNamedMatrices(ptr ptr)
 @ stdcall D3DXFresnelTerm(float float)
diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec
index d58faba..33ea299 100644
--- a/dlls/d3dx9_37/d3dx9_37.spec
+++ b/dlls/d3dx9_37/d3dx9_37.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
index d58faba..33ea299 100644
--- a/dlls/d3dx9_38/d3dx9_38.spec
+++ b/dlls/d3dx9_38/d3dx9_38.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec
index d58faba..33ea299 100644
--- a/dlls/d3dx9_39/d3dx9_39.spec
+++ b/dlls/d3dx9_39/d3dx9_39.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec
index d58faba..33ea299 100644
--- a/dlls/d3dx9_40/d3dx9_40.spec
+++ b/dlls/d3dx9_40/d3dx9_40.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec
index d58faba..33ea299 100644
--- a/dlls/d3dx9_41/d3dx9_41.spec
+++ b/dlls/d3dx9_41/d3dx9_41.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -135,7 +135,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec
index efe673d..1e0e79c 100644
--- a/dlls/d3dx9_42/d3dx9_42.spec
+++ b/dlls/d3dx9_42/d3dx9_42.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -133,7 +133,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec
index 687972e..1a3cbea 100644
--- a/dlls/d3dx9_43/d3dx9_43.spec
+++ b/dlls/d3dx9_43/d3dx9_43.spec
@@ -22,7 +22,7 @@
 @ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal
 @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
 @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
-@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
 @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
 @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
 @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@@ -133,7 +133,7 @@
 @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
 @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
 @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
-@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
 @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
 @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
 @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
-- 
2.7.3




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