[PATCH 4/6] wined3d: Sanitise map flags in wined3d_surface_map().

Henri Verbeet hverbeet at codeweavers.com
Tue Mar 8 08:51:14 CST 2016


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/surface.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 814d4ab..fdf7dc6 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2187,6 +2187,8 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_
         }
     }
 
+    flags = wined3d_resource_sanitize_map_flags(&texture->resource, flags);
+
     if (device->d3d_initialized)
     {
         context = context_acquire(device, NULL);
-- 
2.1.4




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