[PATCH 4/6] wined3d: Sanitise map flags in wined3d_surface_map().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 8 08:51:14 CST 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/surface.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 814d4ab..fdf7dc6 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2187,6 +2187,8 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_
}
}
+ flags = wined3d_resource_sanitize_map_flags(&texture->resource, flags);
+
if (device->d3d_initialized)
{
context = context_acquire(device, NULL);
--
2.1.4
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