d3dx9_36/tests: Add a trailing '\n' to a win_skip() call.

Francois Gouget fgouget at free.fr
Thu Mar 17 17:38:56 CDT 2016


Signed-off-by: Francois Gouget <fgouget at free.fr>
---
 dlls/d3dx9_36/tests/effect.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c
index e43bbdc..13467ed 100644
--- a/dlls/d3dx9_36/tests/effect.c
+++ b/dlls/d3dx9_36/tests/effect.c
@@ -2904,7 +2904,7 @@ static void test_effect_states(IDirect3DDevice9 *device)
     hr = IDirect3DDevice9_GetLightEnable(device, 2, &bval);
     ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK).\n", hr);
     if (hr == D3D_OK)
-        ok(!bval, "Got result %u, expected 0.", bval);
+        ok(!bval, "Got result %u, expected 0.\n", bval);
 
     hr = IDirect3DDevice9_SetTransform(device, D3DTS_WORLDMATRIX(1), &test_mat);
     hr = effect->lpVtbl->Begin(effect, &npasses, 0);
-- 
2.7.0



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