wineqtdecoder: Use thread-safe initialization.

Huw Davies huw at codeweavers.com
Thu Mar 31 07:16:04 CDT 2016


Since commit 46d5973961fe2266074ac2855368c3fcf987c1b5 QuickTime
can be called from background threads, so use the thread-safe
initialization / destruction routines.

Signed-off-by: Huw Davies <huw at codeweavers.com>
---
 dlls/wineqtdecoder/qtsplitter.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wineqtdecoder/qtsplitter.c b/dlls/wineqtdecoder/qtsplitter.c
index 2aafdb4..4e12242 100644
--- a/dlls/wineqtdecoder/qtsplitter.c
+++ b/dlls/wineqtdecoder/qtsplitter.c
@@ -250,7 +250,7 @@ IUnknown * CALLBACK QTSplitter_create(IUnknown *punkout, HRESULT *phr)
     QTSplitter *This;
     static const WCHAR wcsInputPinName[] = {'I','n','p','u','t',' ','P','i','n',0};
 
-    EnterMovies();
+    EnterMoviesOnThread(0);
 
     RegisterWineDataHandler();
 
@@ -324,7 +324,7 @@ static void QT_Destroy(QTSplitter *This)
     if (This->aSession)
         MovieAudioExtractionEnd(This->aSession);
 
-    ExitMovies();
+    ExitMoviesOnThread();
     LeaveCriticalSection(&This->csReceive);
 
     if (This->loaderThread)
-- 
1.9.1




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