[PATCH 2/5] d3dx9/tests: Fix compilation when the NAN macro is not available.
Matteo Bruni
mbruni at codeweavers.com
Fri Jun 9 14:19:36 CDT 2017
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Should help with bug 43123.
dlls/d3dx9_36/tests/effect.c | 12 +++++++++++-
1 file changed, 11 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c
index 6ec07a2aee..20da3c653b 100644
--- a/dlls/d3dx9_36/tests/effect.c
+++ b/dlls/d3dx9_36/tests/effect.c
@@ -31,6 +31,16 @@ static inline float __port_infinity(void)
#define INFINITY __port_infinity()
#endif /* INFINITY */
+#ifndef NAN
+static float get_nan(void)
+{
+ DWORD nan = 0x7fc00000;
+
+ return *(float *)&nan;
+}
+#define NAN get_nan()
+#endif
+
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof(*arr))
/* helper functions */
@@ -4751,7 +4761,7 @@ static const DWORD test_effect_preshader_ops_blob[] =
static void test_effect_preshader_ops(IDirect3DDevice9 *device)
{
static D3DLIGHT9 light;
- static const struct
+ const struct
{
const char *mnem;
unsigned int expected_result[4];
--
2.13.0
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