Wine and Half-Life
Jonas Kalderstam
colonelj at tjohoo.se
Mon Aug 27 17:54:47 CDT 2001
I'm having this problem with wine. I compile it with opengl-support and
my card (ATI Radeon) runs no problem with Quake3 or the Mesa Demos. And
I can actually start HL/CS with both software and opengl. Problem is,
the framerate is about 4... It seems just as if wine just doesn't do
hardware rendering.
Anyone had a similar experience or know a potential solution?
PS: Wine works fine with other games such as StarCraft and other
win-applications.
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