Wine and Half-Life

Jonas Kalderstam colonelj at tjohoo.se
Mon Aug 27 17:54:47 CDT 2001


I'm having this problem with wine. I compile it with opengl-support and 
my card (ATI Radeon) runs no problem with Quake3 or the Mesa Demos. And 
I can actually start HL/CS with both software and opengl. Problem is, 
the framerate is about 4... It seems just as if wine just doesn't do 
hardware rendering.
Anyone had a similar experience or know a potential solution?

PS: Wine works fine with other games such as StarCraft and other 
win-applications.




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