[Wine] Wine on Macports

James Mckenzie jjmckenzie51 at earthlink.net
Mon Sep 8 10:11:12 CDT 2008


sjbayer3 <wineforum-user at winehq.org> at Sep 7, 2008 9:30 PM (EDT) wrote about [Wine]  Wine on Macports
>
>Hi, I have been using wine on my ubuntu nix computer for a while no big issues, been able to fiure out most of my stuff.
>
>Now my fiance got a mac and I am using mac ports to get a game working for her. 
>
>Here is my error, I am most worried about 
>
>
>Code:
>err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support !
>
This is not a problem caused by Wine, but rather the X11 program under Leopard (MacOSX 10.5) does not support OpenGL 'out of the box'.  There is a possible solution:  Use the XQuartz version of X11.  It is a simple process, visit the XQuartz MacOSForge web site.  Select Releases and download XQuartz 2.3.0.  Once the file completes downloading to your Mac, click on the disk image file.  This will open to reveal two files:  a package file and a folder which includes the readme and change log.  Click on the package installer icon to start the installation.  It is HIGHLY recommended that the installation be completed by a system administration account.  Follow the prompts to install the software package.  FWIW, approved XQuartz versions are used in future Leopard updates, you are installing the latest approved update ahead of the Leopard update schedule.

I hope this helps resolve your problem with OpenGL.

James McKenzie




More information about the wine-users mailing list