[Wine] Re: Trying to run Spelunky: OpenGL, Mac OS X and Wine

jeffz wineforum-user at winehq.org
Fri Jan 16 17:41:07 CST 2009

magicthread wrote:
> edit: Also I can get a bit farther using Crossover, but it's garbage-level (graphics only work when it's way-zoomed in for some reason, but even when it works properly they're shifted halfway up the screen)
> Thanks for your time.

If you get Wine to run, you'll find this same result.  It appears there is some missing functionality in Wine's d3d implementation, bug 15268 tracks this issue (games produces by Gamemaker).

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