[Wine] Network play in Command & Conquer: Red Alert 2
madewokherd+8cd9 at gmail.com
Tue Jan 27 16:51:53 CST 2009
On Tue, Jan 27, 2009 at 2:52 PM, vitamin <wineforum-user at winehq.org> wrote:
> Christoph Korn wrote:
>> It can be overwritten.
>> Just enter the name "wsock32" in the edit field.
>> A warning is shown that it _should_ not be overwritten but it can.
> Should/could/would is irrelevant here.
> You CAN NOT use native wsock32.dll It WILL NOT work on Wine period.
> Enable IPX and use it instead.
He isn't using a wsock32.dll from Microsoft. According to the readme
in http://www.understorm.net/cnc/lan/ts_ra2_lanpatch_1_00.zip, it's
meant as a replacement for a few specific games, one of which is Red
Alert 2, to make them work through UDP over a LAN. This should work if
it's based on normal, public API's that Wine can implement.
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