[Wine] Crash with D3D and OpenGL
James McKenzie
jjmckenzie51 at earthlink.net
Wed Mar 4 20:31:53 CST 2009
Austin English wrote:
> On Sun, Mar 1, 2009 at 1:46 PM, ralmond <wineforum-user at winehq.org> wrote:
>
>> I'm trying to get the game Perfect World International to run under Wine. The installer ran without an apparent problem, but when I try to run the patcher (what usually runs next under windows), I get the following error:
>>
>> almond at Skuld[18]% wine /Users/ralmond/.wine/drive_c/Program\ Files/Perfect\ World\ Entertainment/Perfect\ World\ International/patcher/patcher.exe > pwi.log
>>
>
> cd to the directory first.
>
>
>> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
>> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
>> fixme:win:EnumDisplayDevicesW ((null),0,0x32f8d8,0x00000000), stub!
>> X Error of failed request: BadValue (integer parameter out of range for operation)
>> Major opcode of failed request: 128 (Apple-DRI)
>> Minor opcode of failed request: 3 ()
>> Value in failed request: 0x200054
>> Serial number of failed request: 483
>> Current serial number in output stream: 499
>>
>
> It's crashing in your video drivers....can you try other ones?
>
>
>
Never mind the where did you get Wine question. You will need to get a
Mac specific version of Wine or use Crossover for the Mac to run this
program.
James McKenzie
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