[Wine] Re: S.T.A.L.K.E.R. - Call of Pripyat on Wine 1.1.38

jkramer wineforum-user at winehq.org
Mon Mar 1 16:20:42 CST 2010


I've managed to install the game, but I can't make it run properly. I'm starting the game like this:


Code:
# wine bin/xrEngine.exe



After that, there are two possible reactions. Sometimes the games splash screen shows up and nothing else happens for a really long time (until I kill wine). And sometimes the game seems to start. I'm getting a lot of disk activity and for a short moment, the game seems to change video mode, and the screen is black for a few seconds. But then it changes back and wine exits. Here is the output:


Code:

fixme:heap:HeapSetInformation 0x110000 0 0xa0f930 4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:msxml:domdoc_QueryInterface interface {7fd52380-4e07-101b-ae2d-08002b2ec713} not implemented
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x11c): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f174,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f20c,0x00000000), stub!
fixme:dxgi:dxgi_adapter_CheckInterfaceSupport iface 0x1491c8, guid {9b7e4c0f-342c-4106-a19f-4f2704f689f0}, umd_version (nil) stub!
err:module:import_dll Library d3dx11_42.dll (which is needed by L"D:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\bin\\xrRender_R4.dll") not found
err:module:import_dll Library d3d11.dll (which is needed by L"D:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\bin\\xrRender_R4.dll") not found
fixme:heap:RtlCompactHeap (0xe24000, 0x0) stub
Trying to load PE image for unsupported architecture (AMD-64)
Trying to load PE image for unsupported architecture (AMD-64)
Trying to load PE image for unsupported architecture (AMD-64)
Trying to load PE image for unsupported architecture (AMD-64)
Trying to load PE image for unsupported architecture (AMD-64)
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14fb90,0x150470): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14ff28,0x150470): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1438c0,0x150b60): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14ff90,0x150b60): stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(646,505)
fixme:win:EnumDisplayDevicesW ((null),0,0xa0ecdc,0x00000000), stub!
fixme:d3d:query_init Unhandled query type 0x4.
err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpFilterMemory
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpScanMemory
fixme:faultrep:ReportFault 0x401e4a0 0x0 stub
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs




I've tried wine 1.1.37 and 1.1.39 and I've installed d3dx9 with winetricks. I also downloaded the dinput.dll file, still no change.
Any ideas? I really want to play that game. :(







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