[Wine] Mac OS X 10.6 Build
John Smith
wineforum-user at winehq.org
Thu Jun 9 09:43:24 CDT 2011
Dear All,
I've spent a lot of time trying to follow to the instructions on how to build from source (http://wiki.winehq.org/MacOSX/Building). wine-1.3.21. Finally, I found this discussion: MAC OS X compile -> 'OpenGL development headers not found (http://forum.winehq.org/viewtopic.php?t=6035).
I believe the best way to include X11 headers and libraries is to run configure as follows:
For native X11
./configure --x-includes=/usr/X11/include --x-libraries=/usr/X11/lib
For XQuartz
./configure --x-includes=/opt/X11/include --x-libraries=/opt/X11/lib
I am far from programming these days. Is it a bug on Makefile? Or shall I ask to update the guide?
Best regards,
John
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