[Wine] Zanzarah game

Jim Hall volunteer.jim at gmail.com
Thu Sep 8 08:28:06 CDT 2011


On Thu, Sep 8, 2011 at 3:05 AM, nilrezei <wineforum-user at winehq.org> wrote:
> I've decided to try Zanzarah in both wine 1.2.2 and in latest release 1.3.27
>
> None works... :(
>
> Here is the terminal output in 1.3.27:
>
> ...
> DFMT_R8G8_SNORM_L8X8_UNORM to floating point.
>
> err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R8G8_SNORM_L8X8_UNORM to floating point.
>
>
> err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R5G5_SNORM_L6_UNORM to floating point.
>
>
> err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R8G8_SNORM to floating point.
>
>
> err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5X1_UNORM to floating point.
>
>
> err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B4G4R4A4_UNORM to floating point.
>
>
> err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5A1_UNORM to floating point.
>
>
> fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
>
> fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
>
>
> err:d3d_surface:surface_modify_location Surface 0x219d78 does not have any up to date location.
>
> err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x219d78.
>
> fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected.
>
> fixme:d3d:wined3d_device_decref Leftover resource 0x148398 with type WINED3DRTYPE_BUFFER (0x6).
>
> err:mmtime:TIME_MMTimeStop Timer still active?!
>
> emy at emmy:~/.wine/drive_c/Program Files/THQ/Zanzarah/System$
>
> ...
>
> I really love Zanzarah, it's a great game with nice graphics and gameplay that runs even on very old PC configs, such as pentium 3...
>
> I wish anything could be done by the wine developers in order to make this game work properly...
>
> Anyone has any idea what the source of the error might be? :(  :(  :(
>
>
>
>
>
>

Graphics card make and model and driver version, please.

Jim



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