[Wine] Mass Effect black screen

tomtomp wineforum-user at winehq.org
Thu Apr 5 03:35:50 CDT 2012


Hi, I am trying to make ME3 work but it just shows black screen I can hear a sound for a sec but then it freezes

Code:

fixme:win:EnumDisplayDevicesW ((null),0,0x1fde1d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde320,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde0a4,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0x9c): stub
fixme:thread:SetThreadIdealProcessor (0xa0): stub
fixme:gameux:GameExplorerImpl_VerifyAccess (0x136c38, L"C:\\Program Files\\ME3\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe", 0x1fde394)
fixme:win:EnumDisplayDevicesW ((null),0,0x1fdd010,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fdd160,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fdcee4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde538,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde688,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde40c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde304,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde500,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde650,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fde3d4,0x00000000), stub!
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:query_init Unhandled query type 0xc.
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ /var/tmp/portage/app-emulation/wine-9999/work/wine-9999/dlls/wined3d/state.c / 1562
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ /var/tmp/portage/app-emulation/wine-9999/work/wine-9999/dlls/wined3d/state.c / 1562



It does the same with any game like ME3 (ME2, Dragon Age...)
I am using ATI HD 6950 and newest version of wine.[/quote]







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