[Wine] Re: D3D Vertex Blending :: why has it not been implemented?

DaVince wineforum-user at winehq.org
Sun Nov 1 20:36:44 CST 2009


If it's done through shaders, will video cards not supporting actual vertex blending still be able to render it (as long as they support shaders)?  Otherwise I'd love to see the software implementation added as a fallback (possibly with a disable/enable switch in winecfg).







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