The Wine development release 1.5.1 is now available.
What's new in this release (see below for details):
- Built-in JavaScript now preferred over Gecko in most cases.
- Support for scalable font resources.
- Fixes for audio and video playback.
- Support for script decoding in JScript.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.5.1.tar.bz2http://prdownloads.sourceforge.net/wine/wine-1.5.1.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.5.1:
3498 Civilization 3: needs CreateScalableFontResource implemented
4656 Text in title of tabe is not displayed
6072 Demo of Runaway: A Road Adventure crashes
6548 "Nancy Drew: The Creature of Kapu Cave" won't start
7382 Star wars empire at war fails to initialize sound
10262 wxWidgets TextCtrl in Python
12434 La-Mulana Jukebox crashes
13254 CPUZ 1.45 crashes when trying to select a different tab via keyboard
13618 Melty Blood Act Cadenza Ver. B Incorrect Rendering
14497 Airport Inc: Text does not render
14614 Devil May Cry 4 displays a black screen
15620 starting games totaly kills the sound on the system
17529 LOTRF BFME2 demo crashes after splash screen on some systems
17592 La-Mulana: crash on startup due to problem with dmusic
18235 Word Pro tables run past margins
18553 Opera native skin widgets are black/invisible
18563 dreamweaver 8 hangs when encountering •
19224 launching a "New Query" pane produces an "OutOfMemory" error in MS SQL SMSE
20053 Team-Fortress 2 and other source games suffer from black menu and missing UI textures in dx9 mode
20185 noisy shadows in CRRCSim
20301 Word Pro looses keyboard
20420 VB6 Font size problem with custom usercontrols
20587 Ragnarok Online takes 99-100% CPU under wine.
20805 FL Studio and MIDI Controller
21463 Star Trek: Starfleet Command III fails to start
21958 Anarchy Online crash after login on PCBSD
22456 Wrong caching with INI functions
22498 Stuttering sound when playing HoMM3
22780 Trackmania United Forever crashes with complex shaders enabled
22901 Copy/Paste doesnt work for some programms
23944 Verizon Media Manager needs native Windows VB scripting dlls to install
24108 error in Visual Basic Editor
24240 Edge of Chaos high quality textures are broken
24263 "bricksntiles" crashes
24775 Samsung Kies installer stops early
24833 Verizon Media Manager doesn't detect Windows Media Framework 11 that it installs
25868 Angry Birds: sound is choppy or doesn't play at all
26217 Lylian: Mouse clicks don't register
26299 Solidworks 2010: Fails to install
26358 Office 2003 installer crashes immediately
26522 Descent 3: game unbearably slow with D3D
26540 Irfanview 4.28 paint extension changes to the image are lost upon closing the paint window
27633 Missing StrToInt64Ex in SHLWAPI.DLL
27636 Brigade E5 NEW jagged union do not run
28558 Skype 5.3 crash in wined3d
29031 Game borderlands does not start
29146 Wine should warn user when generating invalid shaders
29602 Sound stops after first sound/audio output in Age of Empires 2.
29859 Renegade X fails to install with Mono 2.10 (works with .NET Framework 4.0 prerequisite)
29951 Some links don't work in iexplore - needs Navigate_anchor Navigating to target L"_top"
30042 IHTMLtablecell is unimplemented?
30072 Microsoft .NET Framework 4.5 Developer Preview installer needs some wevtapi.dll stubs (EvtOpenChannelConfig, ...)
30189 Strong Bad's Cool Game launcher: buttons not working
30190 Unimplemented function gdiplus.dll.GdipResetPageTransform
30192 Cossacks: European Wars - game encyclopedia won't open
30195 Glitches in GTAVC menu apparent window size
30230 The MSIMODIFY_MERGE function in TABLE_modify is missing
30288 builtin iexplore crashes at loading https://mybank.icbc.com.cn/icbc/perbank/index.jsp
----------------------------------------------------------------
Changes since 1.5.0:
Akihiro Sagawa (6):
msvcrt: Add test for _mbbtombc.
msvcrt: Improve _mbbtombc to handle Japanese characters.
msvcrt/tests: Rewrite test_mbcjisjms to test in various codepages.
msvcrt/tests: Add more tests for _mbcjistojms.
msvcrt: Fix _mbcjistojms off by one error.
msvcrt: Fix _mbsnbcmp and _mbsnbicmp implementation.
Alessandro Pignotti (1):
atl: Send OLE_CLOSE command to control on detach.
Alexandre Julliard (1):
ntdll: Also call the unwind handler for the target frame.
Alistair Leslie-Hughes (4):
mscoree: Allow capital for version number.
scrrun: Add DllCanUnloadNow, DllGetClassObject stubs.
scrrun: Register Scripting interfaces.
gdiplus: Add GdipResetPageTransform stub.
Andoni Morales Alastruey (1):
msi: Implement MSIMODIFY_MERGE function in TABLE_modify.
Andrew Eikum (9):
dmusic: Return more accurate error codes in IDirectMusicSegment::Load.
dmloader: Don't claim partial success when loading fails.
dmloader: Add simple playing test.
winmm: Support DRVM_MAPPER_PREFERRED_GET in waveXxxMessage.
winmm: Report waveIn devices' component type as Microphone.
mmdevapi: TRACE all COM method calls.
mciqtz32: Stop the graph when the file is no longer playing.
dmusic: Support creating default ports with GUID_NULL.
dmusic: Reimplement instrument loading.
André Hentschel (18):
msvcrt: Fix a typo.
msi: Allow ARM installations.
winefile: Remove unused macros.
winefile: Resize controls for translations.
winefile: Fully convert to unicode.
view: Show the filename in the window title.
winemaker: Handle library search pragmas.
wevtapi: Add stub for EvtOpenChannelConfig.
wevtapi: Add stubs for EvtGetChannelConfigProperty, EvtSetChannelConfigProperty and EvtSubscribe.
kernel32: Handle LOCALE_NAME_USER_DEFAULT with tests.
vcomp100: Add new stub dll.
make_specfiles: Add vcomp group.
winedbg: Fix a typo.
winebuild: Create stubs for ARM.
include: Add new ARM defines to winnt.h.
include: Add peARM to fusion.idl.
view: Also show the filename in the window title when loading it from command line.
po: Update German translation.
Aric Stewart (14):
usp10: Properly handle invalid arguments to ScriptBreak.
strmbase: COM cleanup for BaseFilter.
strmbase: COM cleanup for BasePin, BaseInputPin, and BaseOutputPin.
strmbase: COM cleanup for cleanup SourceSeeking.
usp10: Add fallback font for Myanmar.
wineqtdecoder: COM cleanup.
strmbase: COM cleanup for TransformFilter.
wineqtdecoder: Implement base IQualityControl in QTOutPin.
strmbase: Add beginnings of BaseWindow.
strmbase: Implement BaseControlWindow.
strmbase: Implement BaseControlVideo.
strmbase: Basic BaseRenderer implementation.
wineqtdecoder: Read the header of unknown incoming streams to try to identify common formats.
quartz: Update null renderer to use the BaseRenderer from strmbase.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Bruno Jesus (3):
ws2_32: Handle NULL proto in WSAAsyncGetServByName.
kernel32/tests: Show that ini cache must not be used if file no longer exists.
kernel32: Avoid ini cache if file does not exist anymore.
Cheer Xiao (1):
po: Update simplified Chinese translation.
Christian Costa (28):
amstream: Add support for AMMSF_ADDDEFAULTRENDERER for audio stream.
amstream/tests: Make test.avi filename an unicode string and test the file presence once for all.
amstream/tests: Add media streams tests.
amstream: Check purpose id in AddMediaStream.
amstream: Video streams do not support default renderer.
amstream: No media stream is created when the defaut renderer is used.
amstream: Implement IAMMultiMediaStreamImpl_AddMediaStream + add tests.
amstream/tests: Add some tests to retreive media streams to media stream filter.
attrib: Display unknown options.
attrib: Skip processing of . and .. entries.
attrib: Display filenames with absolute path as in native.
attrib: Add 2 missing spaces between attribute flags and filename.
attrib: Do not hardcode number of characters in flags array.
attrib: Dislay attribute flags in the right order.
cmd/tests: If we rewind to the beginning of the line, don't increment line number.
include: Add missing error codes.
amstream: Implement AddMediaStream and GetMediaStream in media stream filter.
amstream: Add stream to the media stream filter in IAMMultiMediaStreamImpl_AddMediaStream.
amstream/tests: Verify if the dsound renderer is created when we create an audio stream with the default renderer.
amstream/tests: Add tests for querying interfaces and creating samples on video and audio media streams.
devenum: Add tests for devenum.
dmime: Check return code of CoCreateInstance in Init method.
strmbase: Display dll in which we are searching a class to instanciate.
qcap: Enable registration of all non yet implemented filters.
d3drm: Move mesh loading code into a separate function so it can be shared.
d3drm: Partial implementation of IDirec3DRM:Load method + tests.
dmusic: Add some tests for enumerating and creating ports.
dmusic: Don't use method implementation directly. Pass through vtable with related macro instead.
Detlef Riekenberg (8):
comdlg32/tests: Remove outdated/unused code.
comdlg32: Validate more parameters in PrintDlgEx.
comdlg32/tests: Test more parameters for PrintDlgEx.
comdlg32: Use a helper to get the printer info.
comdlg32: Use a helper to get the printer driver info.
comdlg32: Use a helper to update the devmode handle.
comdlg32: Return a device context when requested.
comdlg32/tests: Add HDC tests for PrintDlgEx.
Dmitry Timoshkov (5):
dinput: Use standard way for dumping POINT.
psapi: Add missing return value checks.
user32: IsDialogMessage should allow control ids other than IDOK when processing WM_KEYDOWN.
advapi32: Add tests for kernel objects accessed with 0 and ACCESS_SYSTEM_SECURITY.
advapi32: Add event security access tests.
Francois Gouget (3):
d3drm/tests: Fix compilation on systems that don't support nameless unions.
winapi: Add support for the arm architecture.
cryptui: Use a single space after a full stop to follow the Windows GUI guidelines.
Frédéric Delanoy (3):
attrib: Fix typo.
po: Update French translation.
cmd: Use BOOL instead of int for boolean variables.
Hans Leidekker (12):
msi: Get the UI level from the global variable instead of the property.
msi: Mask off modifiers before setting the UILevel property.
sxs: Parse the display name in CreateAssemblyNameObject.
sxs/tests: Add tests for CreateAssemblyNameObject.
msi: Also set the Intel property on 64-bit processors.
msi: Clear the cert pointer in MsiGetFileSignatureInformation.
msi/tests: Reduce code duplication in the feature/component state tests.
sxs: Implement IAssemblyCache::QueryAssemblyInfo.
sxs: Add tests for IAssemblyCache::QueryAssemblyInfo.
fusion/tests: Add another test for IAssemblyCache::QueryAssemblyInfo.
msi: Detect installed side-by-side assemblies.
advapi32: Return a fake security descriptor from CreatePrivateObjectSecurity.
Henri Verbeet (25):
d3d8: Don't return a pointer to the implementation in IDirect3DSurface8Impl_QueryInterface().
d3d8: Don't return a pointer to the implementation in IDirect3D8Impl_QueryInterface().
d3d8: Don't return a pointer to the implementation in IDirect3DDevice8Impl_QueryInterface().
d3d8: Don't return a pointer to the implementation in IDirect3DCubeTexture8Impl_QueryInterface().
ddraw: Make ddraw_surface_wined3d_parent_ops static.
ddraw/tests: Add a helper function to create a viewport.
wined3d: Drop an Apple hack.
wined3d: Load the backbuffer in the correct location before presenting in swapchain_gl_present().
wined3d: Only update the drawable on surface unmap for the frontbuffer.
wined3d: Drop the ORM_BACKBUFFER special case in surface_unmap().
winex11: Use GLX_DONT_CARE instead of ~0 in ConvertAttribWGLtoGLX().
d3d9: Store an implementation pointer to the d3d9 structure in IDirect3DDevice9Impl.
d3d9: Don't return a pointer to the implementation in IDirect3DVolumeTexture9Impl_QueryInterface().
d3d9: Don't return a pointer to the implementation in IDirect3DVolume9Impl_QueryInterface().
wined3d: Recognise AMD HD 6770M and HD 6750M with closed drivers.
wined3d: Drop the "vbo" check in wined3d_device_process_vertices().
wined3d: Drop a questionable FIXME in device_stream_info_from_declaration().
wined3d: Fix the VBO check in device_stream_info_from_declaration().
d3d9: Don't return a pointer to the implementation in IDirect3DVertexDeclaration9Impl_QueryInterface().
d3d9: Don't return a pointer to the implementation in IDirect3DTexture9Impl_QueryInterface().
ddraw: Get rid of a couple of redundant else-statements.
ddraw: Replace a ERR in ddraw_surface7_QueryInterface() with a WARN.
ddraw: Querying IUnknown for a surface should return the IDirectDrawSurface interface.
d3d9: Don't return a pointer to the implementation in IDirect3DSwapChain9Impl_QueryInterface().
d3d9: Don't return a pointer to the implementation in IDirect3DSurface9Impl_QueryInterface().
Huw Davies (16):
gdi32: Add a helper to retrieve the family names and simplify the logic.
gdi32: Add a helper to retrieve the family pointer.
gdi32: Add a helper to create a family.
gdi32: Add a helper to retrieve the font version.
gdi32: Add a helper to retrieve the ntm flags.
gdi32: Add a helper to retrieve a bitmap font's internal leading.
gdi32: Add a helper to retrieve the fontsignature.
gdi32: Add a helper to free a face object and fix a potential memory leak.
gdi32: Remove the loop over bitmap sizes. FreeType lists different sizes as separate faces.
gdi32: Separate face creation from face insertion.
gdi32: Add a helper to create a new FreeType face.
gdi32: Implement CreateScalableFontResource.
gdi32: Add support for loading scalable font resources.
winspool: Add a helper to duplicate a devmode.
winspool: Add a helper to free a printer entry.
winspool: Keep track of any supplied devmode.
Hwang YunSong (1):
po: Update Korean translation.
Jacek Caban (39):
jscript: Store source code in bytecode_t.
jscript: Added beginning support for JScriptEncode object.
jscript: Added JScriptEncode object tests.
jscript: Added decoding support.
jscript: Added decoding tests.
vbscript: Lookup visible items before global members in lookup_identifier.
vbscript: Init destination before passing it to VariantCopy in add_dynamic_var.
vbscript: Evaluate object expression before value expression in member assignment.
vbscript: Added parameterized assign identifier statement support.
vbscript: Added parameterized assign member statement tests.
vbscript: Added parameterized member assignment statement implementation.
mshtml.idl: Added IHTMLObjectElement2 declaration.
jscript: Return double instead of VARIANT from to_number.
jscript: Return double instead of VARIANT from date_utc.
jscript: Return double instead of VARIANT from stack_pop_number.
jscript: Store value as double in NumberInstance object.
mshtml: Added IHTMLObjectElement2 stub implementation.
mshtml: Forward common getters from IHTMLObjectElement to IHTMLObjectElement2.
mshtml: Use jscript.dll for JavaScript for all zones except untrusted.
mshtml.idl: Added DispHTMLTableCell declaration.
mshtml.idl: Added IHTMLTableCell declaration.
mshtml: Added IHTMLTableCell interface stub implementation.
mshtml: Improved VARIANT debug traces in htmlstyle.c.
mshtml: Improved VARIANT debug traces in htmlwindow.c.
mshtml: Improved VARIANT debug traces in htmltable.c.
mshtml: Improved VARIANT debug traces in htmldoc.c.
mshtml: Improved VARIANT debug traces in htmlelem.c.
mshtml: Improved VARIANT debug traces in htmlbody.c.
mshtml: Improved VARIANT debug traces in htmldoc*.c.
mshtml: Improved more VARIANT debug traces.
jscript: Properly handle NULL bstr in str_to_number.
vbscript: Added Mid function implementation.
vbscript: Use to_int in InStr implementation.
mshtml: Added support for anchors with target '_top'.
mshtml: Added IHTMLDocument2::get_domain implementation.
mshtml: Use proper helpers to implement IHTMLSyle::fontSize property.
mshtml: Use proper helpers in IHTMLStyle::color implementation.
mshtml: Use proper helpers in IHTMLStyle::backgroundColor implementation.
mshtml: Use better helper in IHTMLStyle::get_width implementation.
Józef Kucia (7):
dinput8/tests: Use CLSCTX_INPROC_SERVER instead of a magic number.
d3dx9/tests: Test the DDS support in the D3DXGetImageInfo functions.
d3dx9: Forward D3DXCreateCubeTextureFromFileInMemory to D3DXCreateCubeTextureFromFileInMemoryEx.
d3dx9: Add stubs for D3DXCreateVolumeTextureFromFileInMemory functions.
d3dx9/tests: Add tests for D3DXCreateCubeTextureFromFileInMemory.
d3dx9/tests: Add tests for D3DXCreateVolumeTextureFromFileInMemory.
wpp: Fix a few memory leaks in the wpp_parse() function.
Kusanagi Kouichi (1):
gdi32: Use helper functions when loading font from cache.
Lauri Kenttä (3):
mscoree: Print the correct values in a TRACE.
po: Update Finnish translation.
po: Update Swedish translation.
Lucas Zawacki (1):
dinput: Correct wrong loop delimiter in diactionformat_priority.
Matteo Bruni (3):
wined3d: Update the correct draw buffers mask.
wined3d: Support WINED3D_TTFF_COUNT3 texture projection in the ARB backend.
include: Fix some winsock definitions.
Michael Mc Donnell (1):
d3dx9: Do not weld self.
Michael Stefaniuc (26):
hlink: Use the standard COM aggregation struct field names.
d3d10core: Standardize COM aggregation for d3d10_device.
activeds: Print the debug string and not the pointer to it.
d3dx9_36: Print the debug string and not the pointer to it.
dplayx: Print the debug string and not the pointer to it.
gameux: Print the debug string and not the pointer to it.
ieframe: Print the debug string and not the pointer to it.
msxml3: Print the debug string and not the pointer to it.
mshtml: Print the debug string and not the pointer to it.
comdlg32: Print the debug string and not the pointer to it.
dxdiagn: Print the debug string and not the pointer to it.
quartz: Print the debug string and not the pointer to it.
shell32: Print the debug string and not the pointer to it.
urlmon: Print the debug string and not the pointer to it.
dbghelp: Print the debug string and not the pointer to it.
netapi32: Print the debug string and not the pointer to it.
shlwapi: Print the debug string and not the pointer to it.
dpnet: Print the debug string and not the pointer to it.
qedit: Print the debug string and not the pointer to it.
setupapi: Print the debug string and not the pointer to it.
strmbase: Print the debug string and not the pointer to it.
pstorec: Print the debug string and not the pointer to it.
riched20: Avoid a forward declaration of a vtbl.
riched20: Support COM aggregation in CreateTextServices().
riched20/tests: Get the CreateTextServices() pointer only once.
riched20/tests: Add COM aggregation tests for CreateTextServices().
Morten Rønne (1):
wineconsole: Fixed a wrong word in message.
Nikolay Sivov (3):
msxml3: Support processing instructions in writer.
msxml3: Support ignorable whitespaces output in writer.
comctl32: Use single notification message for setting all item state with LVM_SETITEMSTATE (LVS_OWNERDATA case only).
Piotr Caban (17):
shell32: Prepare QueryAssociations helper functions to work on non LPWSTR data.
shell32: Handle ASSOCDATA_EDITFLAGS in IQueryAssociations:GetData function.
msvcp90: Don't define separate structures for num_get<char> and num_get<wchar>.
msvcp90: Use DEFINE_RTTI_DATA to define iosb RTTI base descriptor.
msvcp90: Use DEFINE_RTTI_DATA to define locale_facet RTTI base descriptor.
msvcp90: Use DEFINE_RTTI_DATA to initialize exception RTTI data.
msvcp90: Added numpunct<wchar> implementation.
msvcp90: Added basic_streambuf<char> implementation.
msvcp90: Added basic_streambuf<wchar> implementation.
msvcp90: Added ios_base class implementation.
msvcp90: Added this parameter to cdecl functions defined inside class.
msvcp: Sync spec files.
msvcp90: Added support for exception reraising in ios_base::clear.
msvcp90: Added partial basic_ios<char> implementation.
msvcp90: Added partial basic_ios<wchar> implementation.
msvcp90: Added partial basic_ios<short> implementation.
msvcp: Sync spec files.
Robert van Herk (1):
msvcrt: Fix file mode T (temporary file).
Thomas Faber (2):
xmllite/tests: Fix build with MSVC.
dbghelp: Fix uninitialized variable usage.
Vincent Povirk (7):
mscoree: Search for an arch-specific mono dll first.
gdiplus: Detect hotkey prefixes when drawing strings.
gdiplus: Draw hotkey underlines in GdipDrawString.
gdiplus: Store copies of remap tables in ImageAttributes objects.
gdiplus: Measure strings at device size, then rescale to world size.
rpcrt4: Do nothing when DllMain is called because the process is exiting.
gdiplus: Support bitmap creation from 16-bit ddb's.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 1.5.0 is now available.
What's new in this release (see below for details):
- New version of the Gecko engine.
- Partial support for using the Trash on Mac OS X.
- Support for path gradients in GdiPlus.
- Various MSXML improvements.
- Fixes to 64-bit exception handling.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.5.0.tar.bz2http://prdownloads.sourceforge.net/wine/wine-1.5.0.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.5.0:
1347 Screen is wiped/blanked on usage of DirectDraw (black screen/desktop)
2784 Mouse movement slows down game
6604 Ship icons for wine tools that can be used in .desktop files
6951 Library MSVCP60.dll not found when running Sony ericsson Theme Creator 3.06
8433 After Burner 3D 1.0 Game - crashes in loding Screen
8531 Run-time error 91 in Senstools
10650 PhotoFiltre take much time to fill empty a draw
12694 Air Rival Crashes after login
13294 Halo 2 fails to start (won't recognize msvcr80 / msvcp80)
13612 Graphics glitches in the Sam and Max games (just with nVidia?)
13615 Imperium Galactica 2, Solarian & Shinari Campaign, Spying & Trading Crashes
14219 Yarxi starts with errors
15184 Septerra Core crashes due to failed assert
15280 After minimizing Guild Wars and restoring, the mouse is not respondig correctly
15963 Warcraft III: The Frozen Throne crashes when joining a DotA game
16370 iTunes hangs, spams console with unsupported ioctl errors
19074 Error message "Module not found" should be more obvious
19362 Far Cry - Enabling shadow maps produces visual distortions
19685 Women's Murder Club: Death in Scarlet misses (almost) all texts
19853 Texture corruption in guild war with fglrx 9.8
19905 windowscodec: compiler warnings on OS X
19946 make wine report correctly the graphic chip model when using non nvidia and non fglrx drivers
20033 ApexDC++ 1.2.1 exception
20118 Oblivion slows down with sound
21243 Namco All-Stars Pac-Man demo crashes on startup
21308 Labels not transparent in Microsoft Security Essentials for XP
21508 GURPS Character Assistant Data Update - gca4dataupdate crashes
22031 Age Of Empires III: Sound is muted once the game is started
22214 Portable Apps Thunderbird loses ability to display text
22451 Polybius crashes while loading a new game.
22920 Missing typedef keywords in ws2ipdef.h resulting in multiply-defined symbols
24255 iTunes 10.x does not install correctly
24319 Portable Thunderbird 3.1.3 : Thunderbird can't retrieve new emails from server
24377 Blade Runner does not install.
24551 Cannot install Windows Server 2003 Administration Tools Pack
24697 Explorer++: missing gradient on the display window
24776 Starcraft 2: Installer text does not show
25371 iTunes 10.1 hangs on installation, wineserver must be killed
25465 SolarWinds Engineers Toolkit (SWET) v10 installer fails to register SNMPv50.ocx (needs Microsoft SNMP management API library "mgmtapi.dll")
25604 Faerie Solitaire [Steam]: mouse clicks don't register in the menu
26278 Sims 3 edge smoothing option does nothing
26417 Starcraft 2 - DirectX Mouse Capture broken (fullscreen and windowed)
26730 iTunes: crashes when opening about dialog
26771 Skype 5.3 install freezes
26882 Portal 2: black texture when opening portals with antialiasing enabled
27000 Counter Strike 1.6 - d3d flickering
27349 SafeDisc v2.x API entry analyzer flags Wine's user32.dll as "bad" (too many exports with PIC loads in prolog code) (SimCity 4, IL-2 FB, NFSU)
27560 Runaway 3 "A Twist of Fate" fails to recognize media on Wine 64Bits (WoW64-aware SecuROM 7.x tries to disable registry redirection/missing advapi32.dll RegDisableReflectionKey)
27596 Font selection dialog appearance is slightly broken
27631 Trucks and Trailers demo launcher shows raw html code
27757 Igneous crashes when opened.
27970 cmd's attrib command doesn't accept multiple attributes
28401 .NET Framework 3.0 installation interrupted prematurely
28724 PortableApps Starter Fail
28852 Star Trek Online, sound distorted/stutters
28962 Mount & Blade: WFAS texture quality slider isn't moving
29507 Rainbow Six Rogue Spear - Mouse pointer movement very slow during mission briefing
29717 IE4 setup wants inetcpl.cpl.DllInstall
29721 makecert from Windows Platform SDK 7.1 crashes due to unimplemented function mssign32.dll.PvkGetCryptProv
29742 Microsoft .NET Framework 4.5 Developer Preview installer crashes due to missing "wevtapi.dll"
29765 Synful Orchestra 2.5.x tpkd.sys driver crashes due to unimplemented function ntoskrnl.exe.IoStartNextPacket
29891 Symantec VIP Access can not be activated
29894 LibreOffice: sdraw.exe runs out of GDI object handles and crashes on a particular VSD file
29956 Unable to create an empty Jet database file.
30000 iw4mp (Call of Duty MW2 mod) loader crashes because some kernel32.dll API entries are not hotpatchable (DECLSPEC_HOTPATCH missing)
30001 iw4mp (Call of Duty MW2 mod) loader crashes due to iphlpapi.dll GetAdaptersAddresses not hotpatchable (DECLSPEC_HOTPATCH missing)
30005 Acrobat 8: installer action text for INSTALLMESSAGE_ACTIONDATA is not deformated
30011 Paragon Alignment Tool needs kernel32.dll.DeleteVolumeMountPointW
30012 MS Project 2010 crashes at shutdown
30022 Google Earth 5.1 installer crashes
30074 Microsoft .NET Framework 4.5 Developer Preview installer needs stub wusa.exe
30075 Microsoft .NET Framework 4.x CLR needs kernel32.dll WerRegisterRuntimeExceptionModule (returning S_OK) to run .NET apps
30108 Ratatouille demo crashes
30115 Perfect World: Skills and items icons messed up
30117 Rig-n-roll2: SetCooperativelevel handles mutually exclusive flags incorrectly
30138 Amazon MP3 Downloader fails to install (single instance test through OpenMutex fails due to incorrect lasterror value)
30146 Xmlhttp sample app doesn't work anymore
30159 Font replacement doesn't work
30171 World of Warcraft 64-bit client deadlocks at start
30182 SuperPower 2 demo installation aborted
----------------------------------------------------------------
Changes since 1.4:
Akihiro Sagawa (7):
kernel32/tests: Add more tests for WriteConsole.
msvcrt/tests: Add tests for fflush on input stream.
msvcrt: Add support for fflush to clear an input buffer.
msvcrt: Add a helper function to flush all buffers.
msvcrt: Add support for _flushall to clear all input buffer.
msvcrt: Add semi stub _mbcjmstojis implementation.
msvcrt: Implement _mbcjmstojis.
Alessandro Pignotti (1):
oleaut32: Avoid converting variants if it is not needed.
Alexander Morozov (1):
ntoskrnl.exe: Fix a typo.
Alexandre Julliard (23):
wine.inf: Avoid creating empty registry values.
winex11: Ignore FocusOut event on destroyed windows.
gdi32: Fix rounding error for odd ellipse sizes in CreateRoundRectRgn.
msvcrt: Export __C_specific handler in other msvcrt versions too.
server: Create some kernel notification events.
kernel32: Implement the memory resource notification functions.
winex11: Never try to clip the cursor if we don't have XInput2.
ntdll: Use the context argument as working variable instead of making a copy in RtlUnwindEx.
ntdll: Restore the original context for the last frame instead of the result of the unwind handler.
ntdll: Set the TARGET_UNWIND flag when calling the unwind handler for the target frame.
ntdll: Trace the exception extra information also in RtlUnwindEx.
ntdll: Add support for the special STATUS_UNWIND_CONSOLIDATE exception code.
ntdll: Add support for rep;ret instruction in function epilogs.
ntdll: Add support for jump instructions in function epilogs.
winevdm: Try DOSBox first for running DOS applications.
comdlg32: Implement WM_CHOOSEFONT_GETLOGFONT in the font dialog.
ntdll: Properly follow jumps when checking a function epilog.
msvcrt: Create an i386-specific file for exception handling.
msvcrt: Move more i386-specific exception code to except_i386.c.
msvcrt: Add a new file for the x86_64 exception handling.
msvcrt: Add entry points for the C++ exception functions on x86_64.
msxml3: Avoid building code that isn't used without libxml.
dbghelp: Add support for jump instructions in function epilogs on x86_64.
Alistair Leslie-Hughes (6):
advapi32: Correct tests under WOW64.
mscoree: Add CoEEShutDownCOM stub.
mssign32: Add stubs PvkFreeCryptProv, PvkGetCryptProv, PvkPrivateKeyAcquireContextFromMemory.
advapi32: Assign a default value (clang).
ole32/tests: Assign a default value (clang).
mscoree: Better support RUNTIME_INFO_UPGRADE_VERSION in GetRequestedRuntimeInfo.
Andrew Eikum (2):
winmm: Remove unused define.
mciqtz: Actually assign result to the output structure.
André Hentschel (18):
kernel32: Make GetModuleHandleA hotpatchable.
kernel32: Make Sleep hotpatchable.
iphlpapi: Make GetAdaptersAddresses hotpatchable.
include: Add more error codes.
dbghelp: Add arm_fetch_minidump_thread implementation.
dbghelp: Silence arm_fetch_minidump_module.
winedbg: Use copy of be_i386_fetch_float for be_arm_fetch_float (except of long double).
winemaker: Abort on unhandled file formats.
winemaker: Fix conversion of C++ filenames into object names.
winedbg: Respect Thumb mode when adjusting PC on ARM.
kernel32: Forward RtlPcToFileHeader to ntdll also on ARM.
kernel32: Forward RtlRaiseException to ntdll on ARM.
ntdll: Add support for dynamically generated stub entry points on ARM.
ddraw: Fix a typo.
inetcpl: Add stub for DllInstall.
d3drm/tests: Add tests for IDirect3DRMFrameArray_GetElement.
d3drm/tests: Add GetParent NULL pointer test.
windowscodecs: Add stub for DllCanUnloadNow.
Aric Stewart (3):
strmbase: Move the MediaSeekingPassThru functions from quartz into strmbase.
strmbase: Rename MediaSeekingPassThru to RendererPosPassThru to match standard strmbase naming.
wineqtdecoder: Ignore requests for IID_IAMFilterMiscFlags, we do not need to implement it.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (6):
ntoskrnl.exe: Add a stub for IoStartNextPacket.
advapi32: Add a stub for RegDisableReflectionKey.
kernel32: Add a stub for WerRegisterRuntimeExceptionModule.
wusa: Add stub program.
kernel32: Add stubs for DeleteVolumeMountPointA/W.
wevtapi: Add stub dll.
Carlo Bramini (1):
shlwapi: Implemented StrToInt64ExA/W.
Cheer Xiao (1):
po: Update simplified Chinese translation.
Christian Costa (33):
d3dxof: Make SaveTemplates stub return DXFILE_OK.
d3dxof: Make sure the returned object pointer is null when there are no more children.
d3dxof/tests: Do not print the string when GetName returned 0 byte.
d3dxof/tests: Improve some messages.
d3dxof: Check the right offset before dereferencing next byte.
configure: Check if version of msgfmt (from gettext) is recent enough.
d3dxof: Do not allow separator to terminate the string. Only the double quote can do that.
d3drm: Turn some FIXME into TRACE.
d3drm: Fix leakage of This->pCoords2d when releasing object.
d3drm: Fix leakage of pData2 on error.
amstream: Initialize MultiMediastream before creating the source filter.
amstream: Remove duplicate GraphBuilder member.
amstream: Add source filter to the filtergraph before loading the file.
amstream: Free all used resources when releasing MultiMediaStream object.
devenum: Reset moniker pointer before calling IFilterMapper2_RegisterFilter.
d3dx9_36: Make D3DXVec3Unproject support omission of world matrix + test.
attrib: Make command accept several arguments.
d3drm: Fix some tests conditions.
d3drm: Get data from the right objects (sub-objects).
d3drm: Complete Load method by adding normals indices and terminating null DWORD to faces data + tests.
strmbase: Allow constructor function to be NULL but display an error saying we don't implement the CLSID.
amstream: Rewrite OpenFile flow in a more readable manner by using SUCCEEDED macro.
amstream: Don't create the source filter. AddSourceFilter does it already.
amstream: Don't load the stream file. AddSourceFilter does it already.
amstream: Use 'Source' filter name for file source filter as in native.
amstream: Retrieve some interfaces needed to control the stream.
amstream: Create MediaStream filter when initialising AMMutiMediaStream.
amstream: Get and store event for streams render completion.
d3drm: Remove "partial stub" mention of forwarded methods.
d3drm: Texture callback cannot be passed directly. Texture object argument is different so disable it for now.
d3drm: Add refcount info to AddRef and Release traces.
d3drm: If there is no texture coordinates in loaded mesh, generate default texture coordinates for each vertex.
d3drm: Implement SetTextureCoordinates.
Dmitry Timoshkov (9):
kernel32: Fix file test compilation with PSDK headers.
kernel32: Add some CreateFile disposition and access tests.
gdiplus: Create GDI brush only when needed.
kernel32: Make CreateFile called with creation == 0 work when opening a vxd in win9x mode.
gdiplus: Create GDI bitmap only when needed.
server: OpenMutex should perform a real access check instead of validating access flags.
gdiplus: Implement GdipCreateMetafileFromEmf.
advapi32: Add some mutex security tests.
advapi32: Fix failures in the security tests compiled with PSDK headers.
Eduardo García (2):
po: Update Spanish translation.
po: Update Spanish translation.
Erich Hoover (1):
ntdll: Fix mapping sections for applications that map over the section headers.
Francois Gouget (1):
mssign32: Add a trailing '\n' to a few FIXME() messages.
Frédéric Delanoy (2):
winecfg: Avoid unneeded ellipsis in combo box item.
po: Update French translation.
Hans Leidekker (11):
advapi32: Implement CredMarshalCredential and CredUnmarshalCredential.
winhttp: Fix up headers with wrong termination.
msiexec: Support the "b!" UI option.
msi: Deformat the description field of INSTALLMESSAGE_ACTIONDATA messages.
msi: Implement MsiEnumProductsEx.
msi: Reimplement MsiEnumProducts on top of MsiEnumProductsEx.
msi: Perform a case insensitive match on filenames from cabinets.
msi: Fix deleting services on installation.
include: Add the IAssemblyName interface.
sxs: Add a stub implementation of IAssemblyName.
msi: Restrict the match on files from cabinets to files that have not been installed.
Hasan Kiran (1):
po: Update Turkish translation.
Henri Verbeet (35):
wined3d: Remove a transformed vertex loading hack in load_vertex_data().
wined3d: Don't use floating point for surface height scaling.
wined3d: Remove an outdated comment in state_zwritenable().
wined3d: Remove an outdated comment from load_vertex_data().
ddraw: Trace color keys in hex.
d3dx9: Implement loading luminance/alpha data in D3DXLoadSurfaceFromMemory().
d3dx9/tests: Add some tests for loading luminance/alpha data.
wined3d: Use ARB_texture_rg for WINED3DFMT_R16G16_UNORM textures when available.
wined3d: Remove a texture dimension check in state_alpha().
ddraw: Get rid of IDirectDrawImpl.
wined3d: Pass correctly offset pointers to surface_cpu_blt_compressed().
wined3d: surface_cpu_blt() should always receive valid source and destination rectangles.
wined3d: Also recognise the "classic" Mesa Nouveau driver for GeForce 4 and earlier cards.
wined3d: GL_MAX_TEXTURE_COORDS_ARB is not available without ARB_fragment_program.
ddraw: Get rid of IDirectDrawSurfaceImpl.
d3d9: Cleanup IDirect3D9Impl_QueryInterface().
d3d9/tests: Fix a couple of return value checks.
d3d8/tests: Fix a couple of return value checks.
ddraw/tests: Fix a couple of return value checks.
ddraw: Get rid of IDirectDrawPaletteImpl.
ddraw: Don't return a pointer to the implementation in ddraw7_QueryInterface().
ddraw: Don't return a pointer to the implementation in IDirect3DDeviceImpl_7_QueryInterface().
ddraw: Don't return a pointer to the implementation in IDirect3DMaterialImpl_QueryInterface().
ddraw: Don't return a pointer to the implementation in IDirectDrawClassFactoryImpl_QueryInterface().
ddraw: Get rid of IDirect3DLightImpl.
d3d8: Don't return a pointer to the implementation in IDirect3DVolumeTexture8Impl_QueryInterface().
d3d8: Don't return a pointer to the implementation in IDirect3DVolume8Impl_QueryInterface().
d3d8: Don't return a pointer to the implementation in IDirect3DTexture8Impl_QueryInterface().
d3d8: Don't return a pointer to the implementation in IDirect3DSwapChain8Impl_QueryInterface().
ddraw: Get rid of IDirect3DViewportImpl.
wined3d: The current WGL DC should never be NULL in wined3d_adapter_init_gl_caps().
wined3d: Introduce a separate function for parsing the GL extension string.
wined3d: Use the same code for parsing the WGL extension string as for the regular GL extension string.
wined3d: Move the WGL extension detection code to the same place as regular GL extension detection.
ddraw: Get rid of IDirect3DMaterialImpl.
Huw Davies (2):
gdi32: Correctly propagate the enumproc's return value.
gdi32: Remove unused variable.
Hwang YunSong (1):
po: Update Korean translation.
Igor Paliychuk (1):
po: Update Ukrainian translation.
Jacek Caban (55):
mshtml: Get rid of no longer used silent argument of load_gecko.
wininet: Added default fallback for setting handle options and use it for INTERNET_OPTION_CALLBACK.
wininet: Use separate function for setting global options.
wininet: Added INTERNET_OPTION_MAX_CONNS_PER_SERVER and INTERNET_OPTION_MAX_CONNS_PER_1_0_SERVER options setting implementation.
wininet: Added separated function for querying global options.
wininet: Added more connection limit options tests.
include: Added msident.idl.
widl: Removed unused idfile_token.
widl: Make headers guards compatible with midl.
jscript: Added IVariantChangeType stub implementation.
jscript: Properly handle NULL strings in add_eval.
jscript: Pass proper caller argument to InvokeEx.
jscript: Removed no longer needed caller argument of disp_call function.
jscript: Removed no longer needed disp_propget caller argument.
jscript: Removed no longer needed disp_propput caller argument.
mshtml: Recognize UTF-8 BOM.
msident: Added stub DLL.
jscript: Added ChangeType implementation.
jscript: Added QueryService(SID_VariantConversion) implementation.
jscript: Added VARIANT conversion tests.
jscript: Removed no longer needed caller argument from jsdisp_call_value.
jscript: Removed no longer needed caller argument from jsdisp_call_name.
jscript: Removed no longer needed caller argument from jsdisp_propput_name and jsdisp_propget.
jscript: Removed no longer needed caller argument from jsdisp_propput_idx.
jscript: Removed no longer needed caller argument from jsdisp_propget_name.
jscript: Removed no longer needed caller argument from jsdisp_get_idx.
msident: Added DLL registration implementation.
msident: Added CLSID_UserIdentityManager object stub implementation.
msident: Added IUserIdentityManager::EnumIdentities implementation.
jscript: Store bytecode_t in exec_ctx_t.
jscript: Simplify compile_subscript_stat.
jscript: Compile all function from given source in one run.
jscript: Call script_parse from compile_script, not the other way around.
jscript: Don't store compiler_ctx_t in parser_ctx_t.
jscript: Store script context in exec_ctx_t.
jscript: Store parser_ctx_t in bytecode_t instead of other way around.
jscript: Removed no longer needed ref counting in parser_ctx_t.
mshtml: Store more info about properties in func_info_t.
mshtml: Don't use ITypeInfo for InvokeEx(DISPATCH_PROPERTYGET) implementation.
mshtml: Don't use ITypeInfo for InvokeEx(DISPATCH_PROPERTYPUT) implementation.
mshtml: Use caller for argument convertion in builtin_propput if available.
mshtml: Added property value conversion type tests.
jscript: Get rid of no longer needed caller argument from builtin_invoke_t.
mshtml: Wine Gecko 1.5 release.
mshtml: Get rid of PRBool in nsiface.idl.
mshtml: Get rid of PRBool from nsio.c.
mshtml: Get rid of PRBool from nsembed.c and nsservice.c.
mshtml: Get rid of remaining PRBool usages.
msxml3: Avoid BAD_CAST in schemasInit.
ieframe: Use Custom IEnumOLEVERBVtbl implementation in IOleObject::EnumVerbs.
ieframe: Added EnumVerbs tests.
mshtml: Store filter in HTMLElement object.
mshtml: Added IHTMLCurrentStyle2::get_filter implementation.
mshtml: Added IHTMLCurrentStyle2::get_filter tests.
mshtml: Don't overwrite type of result if property type is VT_VARIANT.
Jaka Kranjc (1):
po: Preserve the previous msgid on change as a hint to translators.
Jozef Kucia (2):
d3dx9/tests: Don't leak D3DXBuffer.
d3dx9/tests: Don't leak D3DXBuffer in D3DXWeldVertices tests.
Julian Rüger (1):
po: Update German translation.
Józef Kucia (2):
wpp: Reset lexer state after unexpected end of file.
d3dcompiler/tests: Add test for comments containing quotation marks.
Keith Bowes (1):
po: Update Esperanto Translation.
Ken Thomases (3):
ntdll: Fix status returned for too-long registry value names.
gdi.exe16: Eliminate a couple of dead stores.
shell32: Partially implement Mac Trash backing for the Recycle Bin.
Kusanagi Kouichi (7):
gdi32: Add a helper function to find font link.
gdi32: Move font signature of font link from Face to SYSTEM_LINKS.
gdi32: Add a helper function to create a full name from a family name and a style name.
gdi32: Add a helper function to get face list from family.
gdi32: Simplify font replacement loading.
gdi32: Remove unused parameters and code, and a useless wrapper function.
gdi32: find_face_from_filename() needs to take font replacements into account.
Lauri Kenttä (3):
cryptui: Use the same string in import and export wizards.
cryptui: Use (*.ext) instead of (.ext) in file format strings.
po: Update Finnish translation.
Matteo Bruni (5):
wined3d: Clamp fog coordinate in the vertex shader.
wined3d: Clamp fog coordinate in the ARB backend too.
d3d9/tests: Reenable a VS fog test.
d3d8/tests: Port fog_with_shader_test() from d3d9 tests.
d3d9/tests: Add shader model 2 fog tests.
Michael Stefaniuc (2):
riched20: Drop the WINE_ prefix from a FIXME.
mmsystem.dll16: Drop the WINE_ prefix from a FIXME.
Nicolas Le Cam (1):
msvcp90/tests: Don't redefine __thiscall.
Nikolay Sivov (17):
msxml3: Add stub support of ISAXDeclHandler for MXWriter.
msxml3: Support element declaration output in MXWriter.
msxml3: Check for unsafe cast in addCollection().
msxml3: Stub support for IMXAttributes.
msxml3: Add stub ISAXAttributes for MXAttributes implementation.
msxml3: Accept names in predicate expressions for XSLPattern queries.
comctl32: Update thumb position on WM_MOUSEMOVE instead of deferring it.
comctl32: Update thumb position on autopage instead of deferring it.
msxml3: Implement IMXAttributes::addAttribute().
msxml3: Implement ISAXAttributes::getLength() for MXAttributes.
msxml3: Implement ISAXAttributes_getQName() for MXAttributes.
msxml3: Implement getValue() for MXAttributes.
msxml3: Implement getType() for MXAttributes.
msxml3: Implement getIndexFromQName() for MXAttributes.
po: Update Russian translation.
msxml3: Implement getValueFromQName() for MXAttributes.
msxml3: Added IVBSAXAttributes for MXAttributes.
Owen Rudge (8):
comctl32/monthcal: Check both min and max ranges in IsDateInValidRange.
comctl32/tests: Add test for DTM_SETSYSTEMTIME outside range limit.
comctl32/datetime: Check dates are within range in SetSystemTime.
comctl32/datetime: Ensure up/down/home/end increments remain within bounds.
comctl32/datetime: Don't allow an invalid year to be typed in.
comctl32/datetime: Don't check box if no valid date set.
comctl32/datetime: Allow entering 'AM' or 'PM' via keyboard.
comctl32/datetime: Fix AM/PM handling with 12-hour fields.
Petr Kočandrle (1):
po: Update Czech translation.
Piotr Caban (29):
include: Added IXMLGenericParse interface definition.
mshtml: Set proposed MIME to text/html on main document.
mshtml/tests: Test HTMLDocument without MIME type reported.
urlmon: Added CopyBindInfo implementation.
urlmon/tests: Added CopyBindInfo tests.
urlmon: Use CopyBindInfo in InternetBindInfo_GetBindInfo.
shlwapi: Lowercase schemes in UrlCombine function.
urlmon: Added text/xml filter.
urlmon: Reorganize FindMimeFromData implementation.
urlmon/tests: Added text/xml mime filer tests.
urlmon/tests: Mark results returned by older urlmon broken in FindMimeFromData tests.
urlmon/tests: Show that text/plain and application/octet-stream mimes suggestions are ignorred.
msxml3: Added XMLView class stub.
msxml3/tests: Added XMLView QueryInterface tests.
msxml3: Added internal function for loading xml from IMoniker.
urlmon: Added missing memcpy in CopyBindInfo.
msvcrt: Fixed printf behaviour on hexadecimal, zero-padded numbers.
msxml3/tests: Skip tests when XMLView object fails to create.
msxml3: Added partial XMLView IPersistMoniker_Load implementation.
msxml3: Added XMLView IPersistMoniker_Load test.
urlmon: Use wine lists to store namespaces and MIME filters.
urlmon: Clean session related data in free_session function.
urlmon: Search for MIME filters defined in registry in get_mime_filter.
urlmon: Added GetBindResult implementation.
urlmon/tests: Added GetBindResult tests.
urlmon: Stop binding when OnDataAvailable fails.
urlmon: Make name spaces comparison case insensitive.
urlmon: Add mime handler layer before data is processed.
urlmon/tests: Test PI_MIMEVERIFICATION when MIME filter is in use.
Stefan Dösinger (1):
d3d8/tests: Port the depth blit test to d3d8.
Stefan Leichter (1):
mgmtapi: New stub dll.
Thomas Faber (2):
msvcp60: Fix build with MSVC.
msvcp90: Fix build with MSVC.
Vincent Povirk (13):
gdiplus: Rewrite SOFTWARE_GdipFillRegion to call brush_fill_pixels less.
gdiplus: Store a real path in path gradient brushes.
gdiplus: Add stub GdipGetPathGradientPath with tests.
gdiplus: Set path gradient center points based on the path's bounding rect.
gdiplus: Add tests for path gradient center point functions.
gdiplus: Fill path gradients with a solid color.
gdiplus: Do some actual color blending when drawing path gradients.
gdiplus: Add fixme's for unimplemented path gradient features.
gdiplus: Add test for GdipGetPathGradientSurroundColorsWithCount.
gdiplus: Don't add control points to the result in GdipFlattenPath.
gdiplus: Test SetSurroundColors with fewer colors than points on the path.
gdiplus: Implement path gradient surround color accessors.
gdiplus: Use the surround colors in path gradient rendering.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine team is proud to announce that the stable release Wine 1.4
is now available.
This release represents 20 months of development effort and over
16,000 individual changes. The main highlights are the new DIB
graphics engine, a redesigned audio stack, and full support for
bidirectional text and character shaping.
It also contains a lot of improvements across the board, as well as
support for many new applications, notably Microsoft Office 2010. See
the release notes below for a summary of the major changes.
This release is dedicated to the memory of Gé (Greg) van Geldorp, who
passed away in May 2011. Greg single-handedly designed, built, and
maintained the Wine Testbot, which has become a cornerstone of our
development process. The high quality of this release owes a lot to
his work. He is greatly missed by us all.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.4.tar.bz2http://prdownloads.sourceforge.net/wine/wine-1.4.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
What's new in Wine 1.4
======================
*** Graphics
- There is a new graphics engine for rendering into Device Independent
Bitmaps (DIB). DIB rendering no longer requires access faults or
round-trips to the X server, which yields large performance gains in
DIB-intensive applications.
- The DIB engine can also be used for fall-back implementations of
some graphics primitives, like alpha blending, when the display
driver doesn't support them directly.
- All possible color formats are supported by the DIB engine, so DIB
operations are no longer limited by the color resolution of the
display. Rendering of the various palette formats is also improved.
- Custom styles of dashed lines are supported.
- Cosmetic pens using hashes or patterns are supported.
- Gradients use dithering on low color resolution devices for a nicer
appearance.
- The XRender extension is used for gradients when supported.
- PostScript output quality is improved, particularly for bitmaps and
paths.
- Rotated text works better for all output device types.
- GdiPlus supports more image formats, including formats that are not
supported through GDI.
- More image codecs are implemented, including support for TGA and CMYK
JPEG decoding, as well as BMP, TIFF, PNG, and ICNS encoding.
*** Audio
- The audio stack is completely redesigned, based on the Vista
model. WinMM and DirectSound are implemented on top of the new
MMDevAPI library.
- The Alsa, OSS, and CoreAudio drivers have been rewritten to use the
new model. They now serve as back-ends to the MMDevAPI dll, which no
longer needs to rely on the OpenAL library.
- The Jack, NAS, AudioIO, and ESD audio subsystems are no longer
supported. Version 3 of the OSS subsystem is no longer supported
either, version 4 is required.
- The Audio tab in the Wine Configuration tool has been redesigned for
the new audio subsystem. The appropriate driver is automatically
selected and no longer needs to be configured manually.
*** Input devices
- The XInput 2 extension is used to provide better mouse control in
games and other full-screen applications.
- The mouse is automatically clipped to prevent it from leaving a
full-screen window when running in desktop mode. Switching to a
different application with Alt-Tab releases the mouse. Clipping can
be disabled through the Wine Configuration tool.
- Animated mouse cursors are fully supported.
- Joystick action mapping is supported, including a configuration dialog.
*** Internationalization
- Bidirectional text rendering is fully supported.
- Font shaping and reordering is supported for all the scripts
specified in the Unicode standard.
- Bidirectional text editing is supported in the standard edit
control.
- Vertical fonts (e.g. for Japanese) are supported.
- Mirroring of windows, menus, and window controls for right-to-left
languages is fully supported.
- All resources (strings, menus, dialogs, accelerators) contained in
Wine can be translated through standard gettext-style po files.
- The Unicode character data tables have been updated to version 6.0
of the Unicode standard.
- Wine is translated to French, German, Spanish, Italian, Dutch,
Swedish, Finnish, Portuguese, Catalan, Hungarian, Polish, Russian,
Slovenian, Lithuanian, Japanese, and Korean. It has partial
translations for another fifteen languages.
*** User interface
- The new Vista style of file dialogs is supported.
- Common controls are improved, particularly the calendar, tree view,
system link, and image list controls.
- Parts of the Game Explorer API are implemented.
- Wine can take advantage of the GStreamer framework for audio and
video playback. This makes it possible to support all formats that
have a GStreamer codec. On Mac OS X, the QuickTime framework is used
for the same purpose.
*** Desktop integration
- System tray notification balloons are implemented.
- The system tray is displayed as a task bar at the bottom of the
screen in desktop mode.
- The system tray is automatically registered again when the Unix tray
manager is restarted.
- The standard mouse cursors are remapped to the cursor theme of the
Unix desktop.
- Drag & drop of OLE objects across applications is supported.
- Icons for menu entries are exported in multiple sizes and in PNG
format.
- Icons are displayed for the Unix desktop "Open with..." menu
entries.
*** Internet and networking
- The built-in Internet Explorer has a user interface, including a
menu, an address bar, a tool bar, and configuration dialogs.
- There is an "Internet Settings" control panel that allows
configuring various aspects of web browsing, as well as managing
security certificates.
- The VBScript language is fully supported.
- The built-in (Gecko-based) web browser engine supports ActiveX.
- The Gecko engine has been updated to the version from Firefox 8.
- The Gecko engine is packaged as an MSI file, and its installation
can be managed from the "Add/Remove Programs" control panel.
- The Gecko engine is available on 64-bit.
- Persistent HTTP connections are supported.
- HTTP proxies are better supported, including PAC scripts.
- Changing network passwords is supported.
- The HTML Help support is improved, including a nicer user interface
and better navigation support.
- Asynchronous I/O on network socket is improved, particularly
asynchronous accepts. This helps with various networked games.
*** Direct3D
- Reloading sRGB textures uses either EXT_texture_sRGB_decode or FBO
blits when available. This is much faster. This affects Source
Engine games and Unreal Engine 3 games in particular.
- WineD3D supports multisample anti-aliasing.
- D3D8 and D3D9 properly support v-sync / swap intervals.
- The WineD3D blitter code is improved both for correctness and
performance.
- The WineD3D graphics card database has been updated to recognize new
graphics cards and Mesa drivers.
- WineD3D no longer uses COM for its implementation. This makes it
much nicer to work with.
- The context management code is improved. The window being destroyed
while the WineD3D device is still active in particular is handled
much better.
- There have been some performance improvements related to WineD3D
state management and resource updates.
- Focus and device window handling work better for D3D8 and D3D9. This
mostly affects things like changing graphics settings, switching
from full-screen to windowed and back, etc.
- NVDB is supported on cards that support GL_EXT_depth_bounds_test.
- The INTZ and NULL formats are supported.
- Depth surface blits are implemented in WineD3D.
- Depth bias handling is improved. This fixes flickering shadows and
decals in a couple of games, like Mass Effect 2 and Unreal
Tournament 2004.
- GL_ARB_draw_elements_base_vertex is supported. This allows draws to
be more efficient in some cases.
- GL_ARB_map_buffer_alignment is supported. This allows for more
efficient mapping of textures and buffers in some cases.
- Handling projected textures works better in early shader model
versions.
- Shaders are strictly checked against the hardware capabilities. This
means we won't try to create e.g. a shader model 3 shader on shader
model 2 hardware.
- D3D9EX texture creation from system memory is supported. This
affects some Source Engine games like Team Fortress 2.
- The D3DX9 shader assembler is mostly finished. It is now part of the
new d3dcompiler dll.
- Various parts of D3DX9 are more complete, including:
- The surface / texture loading functions.
- The mesh creation and manipulation functions.
- The vertex declaration handling functions.
- The effects framework, binary effect parsing in particular.
*** DirectDraw
- OpenGL is used by default for DirectDraw as well, just like D3D8 and
D3D9. For most applications this is an improvement, but nevertheless
the old GDI renderer may still work better for specific applications
or if the graphics driver's OpenGL implementation is inadequate.
- Flips are properly supported. The back buffer now contains the front
buffer contents after a flip instead of being undefined.
- Improved support for viewports in early versions of DirectDraw that
include an extra clipspace transformation. This affects the original
Half-Life.
- Fixes for cooperative levels and associated window handling and mode
changes.
- DirectDraw clippers are supported.
*** Kernel
- DOSBox is used to run DOS applications on platforms that don't
support vm86 mode.
- The Windows console is emulated as best as possible on Unix
terminals without requiring switching into curses mode.
- Volume label and serial number can be retrieved from UDF filesystems
(used on DVDs).
- Side-by-side manifests are installed for a number of built-in
libraries to make them more compatible with applications using
manifest resources.
- The Wine preloader is also used on 64-bit for a more compatible
address space layout.
*** Installer support
- Applying installer patches is supported. This is needed for various
Service Pack installers, particularly for the .NET ones.
- Installing side-by-side assemblies is supported.
- Rollbacks of failed installs is supported.
- Installing services is better supported.
- MSI installers can be created entirely under Wine, using the
'cabarc' and 'winemsibuilder' tools.
*** Build environment
- The IDL compiler (widl) can generate format strings for both
old-style and new-style COM interpreted stubs.
- Registrations for dlls and typelibs are based on scripts generated
at compile time, for faster Wine prefix creation and updates.
- The Resource Compiler (wrc) and Message Compiler (wmc) can generate
translated resources from po files, as well as create po files from
existing translated resources.
- Fake PE dlls are generated and installed for all built-in dlls,
since many applications expect to find the PE dlls on disk.
- The ARM platform is supported by the Wine tool chain.
- The windows.h header can now be used in Wine code, the compile time
gains are no longer worth the header incompatibilities.
- Some headers have been modified to make them easier to share with
the Mingw-w64 project.
*** Platform-specific changes
- Wine compiles on ARM platforms.
- On Mac OS X, the secure channel implementation uses the Security
framework instead of the GnuTLS library.
- On Linux, dynamic device management can use the new UDisks service
in addition to HAL.
- Stubless OLE proxies are supported also on 64-bit platforms.
*** Built-in applications
- The new 'cabarc' program allows manipulation of cabinet files,
including creation of new cabinets.
- The new 'wscript' program implements the Windows Script Host, to run
VBScript and JavaScript scripts.
- The new 'taskkill' program allows killing Windows processes by name
or process id.
- The new 'ipconfig' program displays the IP configuration seen by
Windows programs.
- The new 'hostname' program displays the hostname seen by Windows
programs.
- The 'explorer' program implements a shell namespace explorer instead
of launching the file manager.
- The 'view' program can display enhanced metafiles.
- The 'dxdiag' tool outputs real information about the system.
- The new 'winemsibuilder' tool allows creating MSI installers; it is
used to build the Gecko add-on package.
- Almost all built-in applications are fully Unicode.
- All applications installed to /usr/bin have a manual page.
*** Quality assurance & debugging
- The test suite no longer attempts to support Win9x platforms, this
was too much effort for little benefit.
- The Wine debugger offers to save crash information to a file, to
make it easier to provide good information in bug reports.
- Parsing of debugging information from various object file formats is
improved, which should yield better quality crash information,
particularly for 64-bit.
*** Miscellaneous
- XML support is improved, including support for schemas, namespaces,
MSXML version 6, and an XML file writer. This is particularly useful
for the new Microsoft Office XML-based document formats.
- The new "secure" versions of the C runtime functions are almost all
implemented.
- There is an initial implementation of the Microsoft C++ standard
class libraries, including string, locale, and stream classes.
- Creation of compressed cabinet files is supported.
- There is an implementation of the OpenCL library, as a wrapper
around the equivalent Unix library.
- Print jobs are submitted to CUPS directly instead of requiring the
'lpr' command-line tool.
- There is support for managing multiple .NET runtime versions and
their corresponding Mono versions.
*** New external dependencies
- The XInput 2 library is used for mouse control in games.
- The libopencl library is used by the OpenCL wrapper dll.
- The libgettextpo library is optionally used at build time to update
po files from the rc sources.
- The msgfmt tool (from the gettext library) is used at build time to
compile po files.
- The zlib library is used to implement cabinet file compression.
- The libfreetype library needs to be at least version 2.2, older
versions are no longer supported.
- The libdbus library is used for the UDisks device support on Linux.
- The smbpasswd tool (part of Samba) is used for changing network
passwords.
- DOSBox is used to run DOS applications. It is recommended to use the
latest SVN version of DOSBox since it contains some Wine-specific
improvements.
*** Useful configuration options
Note: More details abouts these and other configuration options can be
found at http://wiki.winehq.org/UsefulRegistryKeys
- The correct audio driver is detected automatically, but can still be
overridden through the HKCU\Software\Wine\Drivers\Audio key like in
previous versions. It is recommended to delete this key entirely to
enable the auto-detection.
- Multisample anti-aliasing can be disabled by setting "Multisampling"
to "disabled" under HKCU\Software\Wine\Direct3D.
- Setting "AlwaysOffscreen" to "enabled" under
HKCU\Software\Wine\Direct3D simplifies sharing depth / stencil
surfaces between on-screen and off-screen render targets in
WineD3D. This will likely become the default for the next release.
- The DirectDraw renderer can be switched back to the old GDI mode by
setting "DirectDrawRenderer" to "gdi" under HKCU\Software\Wine\Direct3D.
*** Known issues
- Support for PulseAudio is improved, but very recent versions of
PulseAudio (>= 1.0) and alsa-plugins (>= 1.0.25) are required for
good results, since older versions contain various bugs.
See http://wiki.winehq.org/Sound for details.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 1.4-rc6 is now available.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.4-rc6.tar.bz2http://prdownloads.sourceforge.net/wine/wine-1.4-rc6.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.4-rc6:
3325 Time Adjuster's toolbar stays always on top
4084 SonicStage 3.1 installer fails with 'Windows version not supported'
5897 PixelFormat_DD2WineD3D Unknown Pixelformat
8166 notepad does fully not display long (>32K) one-line files
8495 missing graphic objects in Re-volt
10176 rFactor Dedicated not working anymore after update
11430 Applications based on CodeJock Software ToolkitPro fail with division by zero
12212 DeusEx: running at big resolutions result in screen shift&crop
12739 Improper drawing of radio buttons
13248 Multiple Error MessageBoxes in Incomedia Website X5 installer
13792 Abomination: The Nemesis Project Crashes at startup
14769 Firefox 3 window size isn't restored after returning from fullscreen (dogfood)
16189 Google Earth install fails (service related)
17564 7-zip file manager interface selection problem
17723 Audiosurf: unable to fill textfields
18569 TeamViewer: App doesn't start, probably heap corruption
19106 Touhou Fuujinroku ~ Mountain of Faith: Stage backgrounds aren't always rendered properly
19159 Command & Conquer 3: Tiberium Wars hangs at splash screen
21019 Igor pro "Help brower" has no window decorations
21745 Magic Workstation: icons and some text appear upside-down
21981 Igor Pro: Drop-down menu only works when arrow key is pressed
21984 Glumbuster crashes on load
22216 Problem with freopen("CONOUT$", "w", stdout);
22359 Wolfenstein water displays strange rays
22414 Grand Theft Auto: Vice City - full screen window does not take focus
22558 Harbinger (demo) graphical issue: green artefacts around objects
22703 Running Galcon Fusion demo gives error message
22842 Can't select screen mode / resolution on PSOBB and PSU
22987 Irfan view - "Can't paste image from clipboard !"
24259 World of Warcraft in Windowed/Maximized OpenGL mode takes 100% cpu
24267 Touhou 12.3 Hisoutensoku: Don't draw some sprites.
24695 Saira crashes when fullscreen mode is selected
25164 Sound dies on video in binkplay 1.0 after mouse has been moved outside window/video paused
25324 GL_INVALID_OPERATION (0x502) on x86_64 installations.
25447 Men of War does not let me select anti-aliasing options
26416 Fullscreen problems with Phantasy Star Online
26613 painkiller redemption steam mouse wheel not working
26872 Cannot create new profile in Dawn of War demo
27220 Internet Explorer 8 always show error message on startup
27293 PSO:BB - Cannot type a character name during character creation
27609 GTA Vice City hangs in initial menu
28087 foobar 2000: Crashes when editing tags (with configured media library)
28598 ArchiCAD 12: crashes when creating a new file or open an existing one
28801 stack_set_frame_internal passes undefined value into SymSetContext()?
29167 Star Wars: The Old Republic launcher locks up on icon highlighting
29689 Crash wincfg on graphics tab with LC_ALL=ja_JP
29869 Re-Volt is missing an HUD element
29883 Game created with RPG Tkool VX Ace (Japanese version of RPG Maker VX Ace): can not write save data (Save*.rvdata2)
29949 PAF (Personal Ancestral File) help viewer unhandled page fault
29981 Galactic Civilizations 2 is unplayable due to possible severe memory leak
29992 Rally Trophy: crashes on startup when Logitech G25 plugged in
30038 Detect CPU speed by using sysctl "hw.clockrate" instead of "dev.cpu.0.freq"
30040 comctl32/monthcal test fails on leap years?
30053 Finale 2012 font spacing is too wide
----------------------------------------------------------------
Changes since 1.4-rc5:
Alex Henrie (1):
po: Fix spelling errors in Catalan translation.
Alexander Morozov (1):
msvcr90: realloc can move memory block.
Alexandre Julliard (3):
README: Updates.
gdi32: Fix missing increment of integer data in GetCharABCWidthsFloat.
Updated the authors list.
Aric Stewart (1):
usp10: Better handle 0 cases when caching scripts, languages and features.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (1):
ntdll: Use proper CPU speed detection on FreeBSD.
Bruno Jesus (1):
imm32/tests: Add ImmGetDescription tests.
Christian Costa (1):
d3dxof: Empty arrays can have the semicolon at the end or not so handle both cases and add tests for them.
Eduardo García (4):
po: Update Spanish translation.
po: Update Spanish translation.
po: Update Spanish translation.
po: Update Spanish translation.
Fernando Martins (3):
po: Update Portuguese translation.
po: Update Portuguese translation.
po: Update Portuguese translation.
Francois Gouget (36):
ddraw/tests: Fix compilation on systems that don't support nameless unions.
po: The Thai 'Time/Date' translation is incomplete so mark it as fuzzy.
po: Remove or mark as fuzzy the invalid Danish shell folder names.
po: Remove a duplicate space after a comma in the German translation.
po: Fix the trailing ellipses in the Japanese translation.
po: Fix a line wrapping and ellipsis issue in the Japanese translation.
po: Fix a typography issue in the Japanese translation.
po: Tweak the wrapping of the cmd MOVE Norwegian Bokmål usage message translation.
po: Fix some typography issues in the Norwegian Bokmål translation.
po: Remove some invalid Norwegian Bokmål shell folder name translations.
po: Wrap the 'Caps Lock' Catalan warning tooltip like the English one.
po: Mark an invalid Korean translation as fuzzy.
po: Add a couple of missing newlines in the Korean translation.
po: Fix some typography issues in the Korean translation.
po: Remove a couple of duplicate spaces from the Polish translation.
po: Remove the copyright notice from the second start.exe Polish translation.
po: Fix some space issues in the Portuguese (Brazil) translation.
po: Tweak the wrapping of a few Portuguese (Brazil) translations.
po: Mark an incomplete Portuguese (Brazil) translation as fuzzy.
po: Fix a few typography issues in the Portuguese (Brazil) translation.
po: Tweak the wrapping of a few Russian translations.
po: Fix some typography issues in the Russian translation.
po: Fix some typography issues in the Turkish translation.
po: Fix a line wrapping issue in the Slovenian translation.
po: Fix the references to the LGPL in the Slovenian translation.
po: Remove English strings from the Ukrainian shell folder name translations.
po: Fix some space and typography issues in the Ukrainian translation.
po: A linefeed was missing in the Russian translation.
po: Add full stops to the VERIFY ON / OFF usage lists.
po: Add a missing linefeed to a Chinese (Taiwan) translation.
po: Remove some invalid Portuguese (Portugal) shell folder name translations.
po: Fix the Directory key mapping and Yes/No/All questions in the Hungarian translation.
po: Remove a couple of duplicate spaces in the Hungarian translation.
po: Use semicolons for the Slovenian comdlg32 printer status enumeration.
po: Use commas in the Greek translation of comdlg32's printer status enumeration.
start: Remove the license and the /L option.
Frédéric Delanoy (1):
readme: Update French translation.
Gustavo Henrique Milaré (1):
po: Update Brazilian Portuguese translation.
Hasan Kiran (1):
po: Update Turkish translation.
Henri Verbeet (5):
wined3d: Support color keyed WINED3DFMT_B8G8R8A8_UNORM surfaces.
ddraw/tests: Add tests for color keyed texturing with an alpha channel.
wined3d: Implement resetting the device window in wined3d_device_reset().
d3d8/tests: Add some tests for resetting the device window.
d3d9/tests: Add some tests for resetting the device window.
Hwang YunSong (2):
po: Update Korean translation.
po: Update Korean translation.
Ilia Mirkin (2):
po: Fix typo in Russian translation.
po: Fix ENTER -> Enter, CMD help text, remove fuzzy annotations.
Ivan Vojtko (3):
po: Update Slovak translation.
po: Update Slovak translation.
po: Update Slovak translation.
Jacek Caban (1):
ieframe: Fixed reallocation size.
Julian Rüger (2):
po: Update German translation.
readme: Update German translation.
Lauri Kenttä (6):
po: Update Swedish translation.
po: Update Finnish translation.
readme: Update Finnish translation.
readme: Update Swedish translation.
po: Update Finnish translation.
po: Update Swedish translation.
Luca Bennati (2):
po: Update Italian translation.
readme: Update Italian translation.
Lucas Zawacki (1):
dinput: Search for device objects of the correct type in BuildActionMap.
Maarten Lankhorst (1):
mmdevapi: Add tests for checking events to capture.
Martin Jesper Low Madsen (1):
po: Update Danish translation.
Milan Ševčík (1):
po: Updating Czech translation.
Nikolay Sivov (4):
msxml3: Properly escape character data in text nodes.
comctl32/tests: Fix test failures running on February 29.
msxml3: Return default namespace uri for 'xml'-prefixed attributes.
po: Russian translation update.
Ruei-Yuan Lu (1):
po: Update Chinese (Taiwan) translation.
Stefan Dösinger (1):
ddraw/tests: LONG/ULONG and error checking fixes.
Vincent Povirk (1):
shell32: Properly double-null-terminate the filter in the run/browse dialog.
Zoltan Nagy (3):
po: Update Hungarian translation.
po: Update Hungarian translation.
po: Update Hungarian translation.
--
Alexandre Julliard
julliard(a)winehq.org