https://bugs.winehq.org/show_bug.cgi?id=43239
--- Comment #5 from scix <asheldon55(a)gmail.com> ---
(In reply to Jonathan Strander from comment #3)
Vague thought is it is related to a similar issue I
saw a screenshot of
where it appears some shaders "glitch out". Perhaps not but I sometimes see
objects including surfaces like the ground manifest as dark and switching
around some graphical options seems to fix it until a new area is streamed
in.
I have that bug as well (perhaps Nvidia specific going by Shmerl's experience),
but it doesn't affect the ground being dark issue.
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