https://bugs.winehq.org/show_bug.cgi?id=43239
zefkerr <zefkerrigan(a)gmail.com> changed:
What |Removed |Added
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CC| |zefkerrigan(a)gmail.com
--- Comment #21 from zefkerr <zefkerrigan(a)gmail.com> ---
(In reply to Shmerl from comment #18)
I updated the howto, to indicate that setting
MaxVersionGL is needed only
for Mesa.
You're not quite right. This information is out of date. Now MaxVersionGL is
needed only for vanilla Wine. Since Wine Staging 2.12 it automatically uses the
OpenGL core context when necessary. Users of the MESA driver no longer need to
create the MaxVersionGL registry key when using Direct3D 10/11 applications.
Starting with this release, Wine Staging automatically detects when to use a
core or compatibility context:
https://www.wine-staging.com/news/2017-07-12-release-2.12.html
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