https://bugs.winehq.org/show_bug.cgi?id=43239
Bug ID: 43239
Summary: The Witcher 3: ground is too dark in some areas
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 58545
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https://bugs.winehq.org/attachment.cgi?id=58545
The Witcher 3: dark ground
In Velen area in the game, the ground looks too dark (almost black) which
contrasts it strongly with brighter vegetation. It looks like some lighting
issue.
See attached screenshot.
Note: sample_c_lz hack is applied, but it appears without it too.
Game version: GOG, 1.31.
System: Debian testing, x86_64.
OpenGL renderer string: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM 3.10.0
/ 4.11.0-1-amd64, LLVM 4.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.0-devel
(git-f7f2fa8eb1)
Resolution: 1920x1200.
Settings: Max settings for all graphics (ambient occlusion: HBAO+), Nvidia
hairworks is off.
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