[Bug 7696] fixme:d3d9:IDirect3DDevice9Impl_GetDepthStencilSurface Call to IWineD3DDevice_GetRenderTarget failed

Wine Bugs wine-bugs at winehq.org
Fri Mar 16 07:26:29 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7696





------- Additional Comments From stefandoesinger at gmx.at  2007-16-03 07:26 -------
I think the FIXME is incorrect. *ppZStencilSurface == NULL is a valid 
condition if there is no depth stencil surface attached. It should not cause 
the GLXBadDrawable error you are seeing


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