[Bug 35587] League of Legends: Long delay before loading into the game when sound is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 26 08:26:15 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=35587
Joshua <spam-dreck-shit at web.de> changed:
What |Removed |Added
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Attachment #47536|0 |1
is obsolete| |
--- Comment #12 from Joshua <spam-dreck-shit at web.de> ---
Created attachment 47647
--> https://bugs.winehq.org/attachment.cgi?id=47647
Game Client Logs
(In reply to Riccardo from comment #11)
> I'm not entirely convinced this is a "plain" wine bug.
Yeah, after reading the logs I think LoL/FMOD has problems finding and loading
an audio file.
It stalls for some time and then loads a failsafe.
The interesting thing is: Even though my LoL locale was set to en_GB (I play in
EUW) the only *.fev file in my installation was en_US. So a I changed the
locale (in RADS/system/locale.cfg) to en_US.
My next attachement will contain a log with en_US.
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