[Bug 34480] Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 12 08:30:15 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=34480

Sergey Isakov <isakov-sl at bk.ru> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |isakov-sl at bk.ru

--- Comment #47 from Sergey Isakov <isakov-sl at bk.ru> ---
I tested patches from https://github.com/wine-compholio/wine-staging/issues/290
Idea from c10ud and final patch by slackner and next addition by titan73 as
most recent and good formed.
wine Regedit set key "ContiguousTextureMemory"=enabled

wine c:/tests/d3d9_tests.exe.so device
.....
fixme:d3d:texture_manage_memory (0x1a10f0 0 0x1e4e90 6 0x1c4400
fixme:d3d:texture_manage_memory (0x1b4330 0 0x1e4e90 5 0x1c4400
fixme:d3d:texture_manage_memory (0x1b4450 0 0x1e4e90 4 0x1c4400
fixme:d3d:texture_manage_memory (0x1b3b70 0 0x1e4e90 3 0x1c4400
fixme:d3d:texture_manage_memory (0x1b3c90 0 0x1e4e90 2 0x1c4400
fixme:d3d:texture_manage_memory (0x1b3db0 0 0x1e4e90 1 0x1c4400
fixme:d3d:texture_manage_memory Free mipchain (0x1e4e90)
device.c:7788: Test failed: Got unexpected hr 0 for format D3DFMT_DXT2, pool
D3DPOOL_SCRATCH, type D3DRTYPE_CUBETEXTURE, size 6x6.


fixme:d3d:texture_manage_memory Free mipchain (0x1e4e90)
fixme:d3d:texture_manage_memory (0x1c43f0 0 0x1e4e90 1 0x1c9cd0
fixme:d3d:texture_manage_memory Free mipchain (0x1e4e90)
fixme:d3d:texture_manage_memory (0x1c43f0 0 0x1e4e90 1 0x1c9cd0
fixme:d3d:texture_manage_memory Free mipchain (0x1e4e90)
device.c:7952: Test marked todo: Got unexpected hr 0.
....
And so on.
It means all new tests by Stefan are successful.
Don't wonder I have DXTn support here.

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