[Bug 39578] Wined3d does not support vs_2_sw and vs_3_sw software vertex shaders

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 24 05:57:28 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39578

--- Comment #14 from swswine at gmail.com ---
I see that there is a support for constant buffers but it requires
ARB_UNIFORM_BUFFER object extension that your GL does not have. So it would
probably easier to test the game on the newer GL. Still constant buffers AFAIK
are D3D10 or D3D11 feature and the use of d3d10 or 11 in the game or wine
prefix installation (if this is indeed the case) should be sorted out anyway.

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