[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 12 03:03:34 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25857

Wylda <wylda at volny.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |patch

--- Comment #66 from Wylda <wylda at volny.cz> ---

Paul this is awesome, Awesome and QUICK on top of that. I tested this new patch
and problems in Fifa11, NFS MW, NFS Carbon are fixed. It's great to see, that
these games are running with "winetricks alldlls=builtin".

We should try to keep 1 problem per bug, so i split the unrelated NFS to bug
40456. As on bug closure there is just one field for "Fixed by SHA1".

Some of your 3d patches already got in. Did it fixed at least one real
application, so i can split this bug further. I don't understand the code, so
it's not clear to me, patches vs. real application.

Last point - yesterday i hit the problem from Comment 51, as i normally build
with disabled optimizations, i.e. CFLAGS/CXXFLAGS "-g -O0" (significantly
faster during regression hunting). And patch 08/10 brakes this build (it remind
me unrelated bug 22717).

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list