[Bug 40863] Multiple 64-bit Unreal Engine 4 games crash at start ( need d3d11_device_CreateUnorderedAccessView)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 25 05:57:44 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40863

--- Comment #6 from fjfrackiewicz at gmail.com ---
(In reply to super_man from comment #5)
> (In reply to fjfrackiewicz from comment #4)
> > (In reply to Ker noa from comment #2)
> > > https://www.winehq.org/pipermail/wine-patches/2016-June/151625.html
> > > features  wined3d: Introduce wined3d_unordered_access_view.
> > 
> > According to this commit:
> > http://source.winehq.org/git/wine.git/commit/
> > 2f47a73c37e1549100e3dd69a6e567d0b58f5314
> > 
> > that patch is already in Wine 1.9.13 so I should only need the second patch
> > you proposed, right?
> 
> Yes. Can you test it?

Certainly. The only thing that worries me is that the patch was rejected. Give
me some time, please, as I will need to compile Wine and all that :)

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