[Bug 22039] LEGO Island (Mindscape) fails to start (Direct3DRMViewport::SetAppData() and IDirect3DRMViewport::GetAppData() are stubs)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 1 05:15:45 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22039

--- Comment #22 from Sergey Isakov <isakov-sl at bk.ru> ---
Created attachment 53776
  --> https://bugs.winehq.org/attachment.cgi?id=53776
It works

Ha!
The LEGO man ask me to insert CD disk and then stop the game.
When I insert it I can play. Screenshot to prove.

Later next bug appears
~~~
fixme:ddraw:d3d_device1_Pick iface 0x1c7284, buffer 0x2a95230, viewport
0x198138, flags 0, rect (602,328)-(603,329) stub!
fixme:ddraw:d3d_device1_GetPickRecords iface 0x1c7284, count 0x33f65c, records
0x0 stub!
fixme:ddraw:d3d_device1_GetPickRecords iface 0x1c7284, count 0x33f65c, records
0x3030024 stub!
wine: Unhandled page fault on read access to 0x00000008 at address 0x6ddcc18d
(thread 002f), starting debugger...
~~~

So initial bug concerning d3drm.dll can be resolved by native library and
waiting for wine implementation.

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