[Bug 22039] LEGO Island (Mindscape) fails to start (Direct3DRMViewport::SetAppData() and IDirect3DRMViewport::GetAppData() are stubs)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 1 05:43:19 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22039

--- Comment #23 from Aaryaman Vasishta <jem456.vasishta at gmail.com> ---
(In reply to Sergey Isakov from comment #22)
> Created attachment 53776 [details]
> It works
> 
> Ha!
> The LEGO man ask me to insert CD disk and then stop the game.
> When I insert it I can play. Screenshot to prove.
> 
> Later next bug appears
> ~~~
> fixme:ddraw:d3d_device1_Pick iface 0x1c7284, buffer 0x2a95230, viewport
> 0x198138, flags 0, rect (602,328)-(603,329) stub!
> fixme:ddraw:d3d_device1_GetPickRecords iface 0x1c7284, count 0x33f65c,
> records 0x0 stub!
> fixme:ddraw:d3d_device1_GetPickRecords iface 0x1c7284, count 0x33f65c,
> records 0x3030024 stub!
> wine: Unhandled page fault on read access to 0x00000008 at address
> 0x6ddcc18d (thread 002f), starting debugger...
> ~~~
> 
> So initial bug concerning d3drm.dll can be resolved by native library and
> waiting for wine implementation.

Thanks for the obeservations! Could you post a ddraw + d3drm trace till this
point? That'll reveal a lot of more useful things.

Thanks!

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