[Bug 41059] Necropolis requires OMSetDepthStencilState Two-sided stencil testing when using DirectX 11

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 16 12:50:30 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41059

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|directx-d3dx11              |directx-d3d

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