[Bug 46918] Call of Duty: Black Ops crashes when using FAudio

WineHQ Bugzilla wine-bugs at winehq.org
Fri Mar 20 17:36:36 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=46918

--- Comment #10 from Paul Gofman <gofmanp at gmail.com> ---
Yes, can’t it be that Windows just calls _LockForProcess only when the voice
chain is initialized and about to start? Why would they make a separate
function otherwise? If that is the case then there is the room for other
problems in apps which get that called at the wrong moment. But this probably
can’t be guessed without testing on Windows. IIRC when I was running my test
for the previous bug with additional logging Windows did not call _Lock on
adding effect, but that is something to be verified.

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