Henri Verbeet : wined3d: The destination width and height are always valid in surface_cpu_blt().

Alexandre Julliard julliard at winehq.org
Wed Apr 12 15:02:33 CDT 2017


Module: wine
Branch: master
Commit: 3e3685755783602de257ef89258a1ebad6d30959
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3e3685755783602de257ef89258a1ebad6d30959

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Apr 11 23:24:21 2017 +0200

wined3d: The destination width and height are always valid in surface_cpu_blt().

Since they have been validated by the caller.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/surface.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index d809282..a811d6a 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2945,9 +2945,6 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int
     {
         int sx, xinc, sy, yinc;
 
-        if (!dst_width || !dst_height) /* Hmm... stupid program? */
-            goto release;
-
         if (filter != WINED3D_TEXF_NONE && filter != WINED3D_TEXF_POINT
                 && (src_width != dst_width || src_height != dst_height))
         {




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