=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Print FIXME() for unknown SM4+ primitive types.

Alexandre Julliard julliard at winehq.org
Mon May 15 16:09:23 CDT 2017


Module: wine
Branch: master
Commit: c8b2452e35f9af5d434d755c03b1c257c1698531
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c8b2452e35f9af5d434d755c03b1c257c1698531

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon May 15 12:05:46 2017 +0200

wined3d: Print FIXME() for unknown SM4+ primitive types.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/shader_sm4.c | 20 ++++++++------------
 1 file changed, 8 insertions(+), 12 deletions(-)

diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 37624f7..f2f229f 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -593,15 +593,13 @@ static void shader_sm4_read_dcl_output_topology(struct wined3d_shader_instructio
     enum wined3d_sm4_output_primitive_type primitive_type;
 
     primitive_type = (opcode_token & WINED3D_SM4_PRIMITIVE_TYPE_MASK) >> WINED3D_SM4_PRIMITIVE_TYPE_SHIFT;
-    if (primitive_type >= sizeof(output_primitive_type_table) / sizeof(*output_primitive_type_table))
-    {
-        FIXME("Unhandled output primitive type %#x.\n", primitive_type);
+    if (primitive_type >= ARRAY_SIZE(output_primitive_type_table))
         ins->declaration.primitive_type = WINED3D_PT_UNDEFINED;
-    }
     else
-    {
         ins->declaration.primitive_type = output_primitive_type_table[primitive_type];
-    }
+
+    if (ins->declaration.primitive_type == WINED3D_PT_UNDEFINED)
+        FIXME("Unhandled output primitive type %#x.\n", primitive_type);
 }
 
 static void shader_sm4_read_dcl_input_primitive(struct wined3d_shader_instruction *ins,
@@ -611,15 +609,13 @@ static void shader_sm4_read_dcl_input_primitive(struct wined3d_shader_instructio
     enum wined3d_sm4_input_primitive_type primitive_type;
 
     primitive_type = (opcode_token & WINED3D_SM4_PRIMITIVE_TYPE_MASK) >> WINED3D_SM4_PRIMITIVE_TYPE_SHIFT;
-    if (primitive_type >= sizeof(input_primitive_type_table) / sizeof(*input_primitive_type_table))
-    {
-        FIXME("Unhandled input primitive type %#x.\n", primitive_type);
+    if (primitive_type >= ARRAY_SIZE(input_primitive_type_table))
         ins->declaration.primitive_type = WINED3D_PT_UNDEFINED;
-    }
     else
-    {
         ins->declaration.primitive_type = input_primitive_type_table[primitive_type];
-    }
+
+    if (ins->declaration.primitive_type == WINED3D_PT_UNDEFINED)
+        FIXME("Unhandled input primitive type %#x.\n", primitive_type);
 }
 
 static void shader_sm4_read_declaration_count(struct wined3d_shader_instruction *ins,




More information about the wine-cvs mailing list