Patch: DSound: PhaseCancel subtracts secondary from primary
Jesse Allen
the3dfxdude at gmail.com
Mon Oct 31 19:07:08 CST 2005
On 10/31/05, Davin McCall <davmac at davmac.org> wrote:
>
> This is one is probably the most trivial fix and is largely unrelated to the other fixes. But if you look at the code for a while as I have you can see that it's obviously correct - the existing implementation of PhaseCancel inverts the original waveform; with this patch it doesn't.
>
BTW, do you think this error with D2 is related to this bug you found?
This is from wine plus your other patch. See previous message.
err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len
= 3026, block size = 4
Thanks,
Jesse
More information about the wine-devel
mailing list