WineCfg and DirectX options

H. Verbeet hverbeet at
Mon Mar 19 13:17:02 CDT 2007

On 19/03/07, Stefan Dösinger <stefandoesinger at> wrote:
> GLSL is OK IMO, because some drivers(*cough* macos *cough*) have serious
> problems with glsl. It could be included into the shader dropdown box. The
> issue that needs to be dealt with is that we can't combine arb vertex shaders
> and glsl pixel shaders or vice versa.
The shader dropdown should go, actually.

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