[PATCH 6/7] d3d10core: Implement D3D10CoreCreateDevice using D3D11CoreCreateDevice.

Henri Verbeet hverbeet at gmail.com
Thu Aug 20 05:06:59 CDT 2015


On 20 August 2015 at 11:13, Józef Kucia <joseph.kucia at gmail.com> wrote:
> I can avoid using d3d11 source files in d3d10core, if:
> * ID3D11Device stub is added to d3d10core before moving the files,
> * "[PATCH 4/7] Partially implement D3D11CoreCreateDevice" and "[PATCH
> 6/7] Implement D3D10CoreCreateDevice using D3D11CoreCreateDevice" are
> merged together with the patch moving the source files.
That should work for me.



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