Directx 11.2 idl's created

Martell Malone martellmalone at gmail.com
Tue Feb 3 12:26:56 CST 2015


Hi again,

I just realized that wine does not have a winapifamily header.
So I added one in a new patch for this.

By default wine will want all api's so I have it set to DESKTOP + APP api's
Technically all app api's are desktop api's anyway so this is the default.

This leaves room for adding WinRT app support in the future if needed.
If not needed then the header is still valid and would help have more
accurate idl's

The project in mind for this is mingw-w64 which has WinRT support.
This project shares its dx11 idl's with wine so we would very much like
this to be accepted :)

Kind Regards
Martell

On Tue, Feb 3, 2015 at 5:47 PM, Martell Malone <martellmalone at gmail.com>
wrote:

> Hi guys,
>
> I create 2 patches that I posted to win-patches.
> [1/2] Directx 11.2 idl's dxgi1_3.idl
> and
> [2/2] Directx 11.2 idl's d3d11_2.idl
>
> I can update the commit msg to "wind3d: Added x idl"
> As Bruno explained to me this is the structure.
>
> Other than that however does anyone have any feedback ?
>
> Kind Regards
> Martell
>
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