[PATCH 3/4] dx8vb: Add Direct3D8 interface with stubs

Nikolay Sivov bunglehead at gmail.com
Mon Oct 30 20:04:09 CDT 2017


>
>
>  static HRESULT WINAPI directx8_QueryInterface(IDirectX8 *iface, REFIID
> riid, void **ppv)
> @@ -237,9 +440,11 @@ static HRESULT WINAPI directx8_
> DirectPlayAddressCreate(IDirectX8 *iface, DirectP
>
>  static HRESULT WINAPI directx8_Direct3DCreate(IDirectX8 *iface,
> Direct3D8 **ret)
>  {
> -    FIXME("(%p): stub!\n", ret);
> +    HRESULT res = direct3d8_create(ret);
>
> -    return E_NOTIMPL;
> +    TRACE("(%p) -> (%x)\n", ret, res);
> +
> +    return res;
>  }
>

That's an unusual way to arrange things. Why don't you return as "return
direct3d8_create();" ?
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