[PATCH 6/6] d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs.

Matteo Bruni matteo.mystral at gmail.com
Wed Jan 30 09:31:08 CST 2019


On Wed, Jan 30, 2019 at 4:27 PM Matteo Bruni <mbruni at codeweavers.com> wrote:
>
> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>

I forgot to mention that this was spotted by Andrey Gusev, lots of
thanks to him :)



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