[PATCH vkd3d 4/5] vkd3d-shader/hlsl: Parse the max() intrinsic.
Matteo Bruni
matteo.mystral at gmail.com
Fri Sep 3 13:30:46 CDT 2021
On Fri, Sep 3, 2021 at 6:37 PM Zebediah Figura (she/her)
<zfigura at codeweavers.com> wrote:
>
> On 9/3/21 7:13 AM, Matteo Bruni wrote:
> > On Thu, Sep 2, 2021 at 12:23 AM Zebediah Figura <zfigura at codeweavers.com> wrote:
> >>
> >> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> >> ---
> >> Makefile.am | 2 ++
> >> libs/vkd3d-shader/hlsl.y | 67 +++++++++++++++++++++++++++++++++++++
> >> tests/max.shader_test | 23 +++++++++++++
> >> tests/shader_runner_d3d12.c | 2 ++
> >> 4 files changed, 94 insertions(+)
> >> create mode 100644 tests/max.shader_test
> >
> >> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> >> index 2512bcc0..d374f64b 100644
> >> --- a/libs/vkd3d-shader/hlsl.y
> >> +++ b/libs/vkd3d-shader/hlsl.y
> >> @@ -1555,10 +1555,38 @@ static const struct hlsl_ir_function_decl *find_function_call(struct hlsl_ctx *c
> >> return args.decl;
> >> }
> >>
> >> +static bool intrinsic_max(struct hlsl_ctx *ctx,
> >> + const struct parse_initializer *params, struct vkd3d_shader_location loc)
> >> +{
> >> + struct hlsl_ir_node *args[3] = {params->args[0], params->args[1]};
> >> +
> >> + return !!add_expr(ctx, params->instrs, HLSL_OP2_MAX, args, &loc);
> >> +}
> >> +
> >> +static const struct intrinsic_function
> >> +{
> >> + const char *name;
> >> + int param_count;
> >> + bool check_numeric;
> >> + bool (*handler)(struct hlsl_ctx *ctx, const struct parse_initializer *params, struct vkd3d_shader_location loc);
> >> +}
> >> +intrinsic_functions[] =
> >> +{
> >> + {"max", 2, true, intrinsic_max},
> >> +};
> >> +
> >> +static int intrinsic_function_name_compare(const void *a, const void *b)
> >> +{
> >> + const struct intrinsic_function *func = b;
> >> +
> >> + return strcmp(a, func->name);
> >> +}
> >> +
> >> static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
> >> struct parse_initializer *params, struct vkd3d_shader_location loc)
> >> {
> >> const struct hlsl_ir_function_decl *decl;
> >> + struct intrinsic_function *intrinsic;
> >>
> >> if ((decl = find_function_call(ctx, name, params)))
> >> {
> >> @@ -1566,6 +1594,45 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
> >> free_parse_initializer(params);
> >> return NULL;
> >> }
> >> + else if ((intrinsic = bsearch(name, intrinsic_functions, ARRAY_SIZE(intrinsic_functions),
> >> + sizeof(*intrinsic_functions), intrinsic_function_name_compare)))
> >> + {
> >> + if (intrinsic->param_count >= 0 && params->args_count != intrinsic->param_count)
> >> + {
> >> + hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> >> + "Wrong number of arguments to function '%s': expected %u, but got %u.\n",
> >> + name, intrinsic->param_count, params->args_count);
> >> + free_parse_initializer(params);
> >> + return NULL;
> >> + }
> >
> > I guess the idea is to use param_count == 0 to mark intrinsic
> > functions with a variable number of parameters? I think it would be
> > better to use a different number (e.g. -1 if you keep int for
> > param_count, or ~0u otherwise) given that we probably want to check
> > that calls to e.g. AllMemoryBarrier() don't have arguments.
> >
>
> The idea is to use -1. That's a >=, not a >.
Indeed, I can't read.
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