[PATCH vkd3d v3 09/11] vkd3d-shader/hlsl: Support all complex initalizers.

Francisco Casas fcasas at codeweavers.com
Fri Apr 22 16:51:51 CDT 2022


April 22, 2022 3:57 PM, "Zebediah Figura" <zfigura at codeweavers.com> wrote:

> On 4/22/22 05:25, Giovanni Mascellani wrote:
> 
>> +static void initialize_var_from_initializer(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
>> struct parse_initializer *initializer)
>> {
> 
> As long as you're resending anyway, I'd advocate for just inlining this function into its caller.

Okay, the function is used in latter patches but I agree it is short enough to be inlined when
needed.



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