[PATCH vkd3d 2/6] vkd3d-shader/hlsl: Respect the 'nointerpolation' modifier.

Zebediah Figura zfigura at codeweavers.com
Thu Mar 24 11:42:55 CDT 2022


On 3/23/22 08:10, Giovanni Mascellani wrote:
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> ---
> It's not really related to this patch, but it seems that in the 
> nointerpolation test only the second "nointerpolation" modifier is 
> significant, i.e., the one on the pixel shader. If I erase the 
> "nointerpolation" modifiers on the vertex shader, the test still passes, 
> both on Windows and on vkd3d. Any reason not to remove it?

Yes, interpolation modifiers only affect pixel shaders. I don't see much 
reason to include or exclude it from the vertex shader in these tests.



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