[PATCH vkd3d 2/6] vkd3d-shader/hlsl: Respect the 'nointerpolation' modifier.
Zebediah Figura
zfigura at codeweavers.com
Thu Mar 24 11:42:55 CDT 2022
On 3/23/22 08:10, Giovanni Mascellani wrote:
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> ---
> It's not really related to this patch, but it seems that in the
> nointerpolation test only the second "nointerpolation" modifier is
> significant, i.e., the one on the pixel shader. If I erase the
> "nointerpolation" modifiers on the vertex shader, the test still passes,
> both on Windows and on vkd3d. Any reason not to remove it?
Yes, interpolation modifiers only affect pixel shaders. I don't see much
reason to include or exclude it from the vertex shader in these tests.
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