d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure

tony.wasserka at freenet.de tony.wasserka at freenet.de
Sat Nov 10 08:41:39 CST 2007


This patch extends the D3DXQUATERNION structure with constructors and operators if compiling a C++ source file.
Note: This patch depends on my D3DXVECTOR2 Patch









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