[Wine] 3D accelleration and Intel 940/945GM/GMS/GML

Dean Hamstead dean at fragfest.com.au
Thu Nov 22 20:08:42 CST 2007

intel cards arent particularly powerful, they may lack extensions that
some software needs - in that case there is nothing wine can do
about it.


On Thu, 22 Nov 2007 23:57:01 +0100, JusTiCe8 <justice8 at orange.fr> wrote:
> Hi,
> is there anyone here who succeed to run any 3D software at good speed
> with such 3D hardware ?
> On my side, 3D accelleration is ok with Xorg and pure linux game (xmoto
> for example run really fine).
> Is there anything to do with Wine to allow programs runs under it to
> work as "native" Linux software ?
> Have I miss something somewhere ? (I think of wine compilation and
> especially configure step, cause strangely, Mesa is used here but for
> accelerated 3D gfx, whereas usually Mesa means software rendering).
> Configure output regarding 3D (seems to be ok, right ?):
> checking for XkbQueryExtension in -lX11... yes
> checking for -lXi... not found
> checking for XShmQueryExtension in -lXext... yes
> checking for XShapeQueryExtension in -lXext... yes
> checking for XF86VidModeQueryExtension in -lXxf86vm... yes
> checking for -lXrender... libXrender.so.1
> checking for XRenderSetPictureTransform in -lXrender... yes
> checking for GL/gl.h... yes
> checking for GL/glx.h... yes
> checking for GL/glext.h... yes
> checking for GL/glu.h... yes
> checking for up-to-date OpenGL version... yes
> checking for -lGL... libGL.so.1
> checking for gluLookAt in -lGLU... yes
> (wine git release, Debian Testing, Acer Aspire 5310)
> Regards.
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