http://bugs.winehq.org/show_bug.cgi?id=6275
rchayster(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msxml |wine-msi
------- Additional Comments From rchayster(a)gmail.com 2006-29-09 19:08 -------
I tried running $ msiexec /i Adobe\ Audition\ 2.0.msi
As I expected, it didn't work, but now the installer popped up an error message
about an unsupported OS and wine printed out some error messages and FIXME's too.
See the new attachment (will be posted shortly). You can see it whines about
missing MSVCR71.dll. But I downloaded a native version this DLL and the result
was almost the same, only difference was that it didn't complain about missing
MSVCR71.dll.
So, as the problem seems to be with MSI, I changed the component accordingly.
Even though this bug is very similar to #5768
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http://bugs.winehq.org/show_bug.cgi?id=6304
------- Additional Comments From ns03ja(a)brocku.ca 2006-29-09 18:59 -------
I just compiled Git as of right now without any problems on Gentoo/AMD64.
64-bit (K)ubuntu seems to be much more fickle with compiling Wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=6318
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-09 16:37 -------
Did you installed MDAC? And if you did how? I see "DAO350.DLL" in the log and it
is part of older MDAC.
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http://bugs.winehq.org/show_bug.cgi?id=6320
Summary: Bridge Builder Game msvcrt issues
Product: Wine
Version: 0.9.22.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adde_85(a)telia.com
I'm trying to run the classic Bridge Building Game
(http://www.crypticsea.com/) but no go. Installation is fine, when i try to
start i get: andrnils@nx6125 ~ $ wine 'c:\Program Files/bridge/bridge.exe'
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"041d041d", 0001: stub!
wine: Call from 0x7ee5b350 to unimplemented function msvcrt.dll.raise,
aborting
wine: Unimplemented function msvcrt.dll.raise called at address 0x7ee5b350
(thread 0009), starting debugger...
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119
When trying with native msvcrt.dll i get:
andrnils@nx6125 ~ $ wine 'c:\Program Files/bridge/bridge.exe'
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"041d041d", 0001: stub!
err:ntdll:RtlpWaitForCriticalSection section 0x7effd004 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 000f, retrying (60
sec)
It just sits there and does nothing...
I'm running Widows version = XP
This game has supposedly worked with wine, but i can't get it to work...
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http://bugs.winehq.org/show_bug.cgi?id=6319
------- Additional Comments From daniel.skorka(a)stud.uni-karlsruhe.de 2006-29-09 14:29 -------
Created an attachment (id=3734)
--> (http://bugs.winehq.org/attachment.cgi?id=3734&action=view)
Log of running the Demo
I tried to create a WINEDEBUG=+d3d log, but the game became unplayable, with
lots of rendering erros and the camera out of control. Instead, here is the log
of "wine Player.exe" for the demo. It ends shortly after employing the
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=6319
daniel.skorka(a)stud.uni-karlsruhe.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=6319
Summary: Ballance hangs on rendering a specific effect
Product: Wine
Version: 0.9.22.
Platform: PC
URL: ftp://ftp.avault.com/demos/ballance_demo.exe
OS/Version: BSDI
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.skorka(a)stud.uni-karlsruhe.de
Both the demo (see download) as well as the full version suffer from this. In
this game, you control a ball. When this ball runs into a powerup that gives you
another ball, the powerup is shown to burst (it is represented as a soap
bubble). At least, this is what happens under Windows. In wine, the beginning of
this animation is rendered, then the game hangs. There is an odd workaround:
When this happens, change focus to the terminal from which you started the game.
Hit CTRL-C and return to the game window. The game continues normally.
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http://bugs.winehq.org/show_bug.cgi?id=1410
plamen_h_x(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |plamen_h_x(a)yahoo.com
------- Additional Comments From plamen_h_x(a)yahoo.com 2006-29-09 14:10 -------
*** Bug 6075 has been marked as a duplicate of this bug. ***
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plamen_h_x(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From plamen_h_x(a)yahoo.com 2006-29-09 14:10 -------
The solution is to use native dinput.dll from DirectX directory on CD .
*** This bug has been marked as a duplicate of 1410 ***
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