Hi,
I sent a patch containing a translation I added a couple of days ago, but
it hasn't appeared in the list of patches
<https://source.winehq.org/patches/>. Is there a reason for this?
Isira
Binary packages for various distributions will be available from:
https://www.winehq.org/download
Summary of the past few weeks
* Rebased to current wine 4.0-rc3 (831 patches are applied to wine vanilla)
* Reviewed and upstreamed patches.
Upstreamed (Either directly from staging or fixed with a similar patch).
* user32: Dont reset focus if current dialog is a child.
Added
* [46300] mfplat: Implement MFGetSystemTime
* [46105] mf: Implement MFCreateSequencerSource
* [41929] wined3d: Multiple games need WINED3D_TEXF_ANISOTROPIC filter mode
* [31157] imm32: Only generate 'WM_IME_SETCONTEXT' message if window has
focus.
* [46263] winex11: Final Fantasy XI crashes after accepting EULA when
using Ashita
* [7287] user32: Redundant "tabs" appear with tabbed MDI.
Updated:
* uianimation-stubs
Where can you help
* Run Steam/Battle.net/UPlay.
* Try you favorite game:
* Test your favorite applications.
* Steal staging patches and get them accepted upstream.
As always, if you find a bug, please report it via
https://bugs.winehq.org
Best Regards
Alistair.
Hello wine-devel,
I'm still investigating that file format that I mentioned some time ago (see https://
www.winehq.org/pipermail/wine-devel/2017-July/118544.html), but I'm progressing.
In short, to implement uiribbon, we need to be able to parse a binary blob that specifies
how the ribbon looks like and how it behaves.
I'm currently at a state where my understanding is at least partially usable, and I wanted
to start writing tests to cement my progress. However, I'd like to write it in a format that
would be acceptable for wine upstream from the start.
Most problematic is the parser for the binary blob, IMHO.
Is there already something similar where I could take some hints regarding style? For
example how to best handle the whole error checking thing, add debug logging or how to
handle memory allocation/freeing.
Regards,
Fabian Maurer