Looking at
RPC_STATUS WINAPI RpcBindingVectorFree( RPC_BINDING_VECTOR** BindingVector )
{
RPC_STATUS status;
ULONG c;
TRACE("(%p)\n", BindingVector);
for (c=0; c<(*BindingVector)->Count; c++) {
status = RpcBindingFree(&(*BindingVector)->BindingH[c]);
}
HeapFree(GetProcessHeap(), 0, *BindingVector);
*BindingVector = NULL;
return RPC_S_OK;
}
we currently always ignore the outcome of RpcBindingFree and return
RPC_S_OK.
However, there is one case where RpcBindingFree returns something
different (which is if *Binding is null when RPC_S_INVALID_BINDING
is returned).
What is the proper way of handling this? Just keeping the code as
is and removing the unused status variable? Breaking the loop once
RpcBindingFree returns something different from RPC_S_OK? Continuing
and returning the first / the last status different from RPC_S_OK?
Gerald
Dear all,
While test another online bank with wine ActiveX,
I got an unimplemented fuction of ntoskrnl: IoGetDeviceInterfaces,
I found it listed in http://source.winehq.org/WineAPI/ntoskrnl.html as a stup,
so I can't understand this log:
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceInterfaces called
at address 0x7b839552 (thread 0022), starting debugger...
Grateful for any explain!
env:
wine1.3.12 on Ubuntu 10.04
Here are the steps:
1. install an ActiveX from
https://e.bank.ecitic.com/perbank5/plugs/CNCBSecPkg_EN.exe
$ rm -rf ~/.wine
$ winetricks -q mfc42
$ wine CNCBSecPkg_EN.exe
fixme:ole:DllRegisterServer stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:msg:ChangeWindowMessageFilter c057 00000001
fixme:msg:ChangeWindowMessageFilter c057 00000001
fixme:msg:ChangeWindowMessageFilter c057 00000001
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program
Files\\\4e2d\4fe1\94f6\884c\7f51\94f6\5b89\5168\63a7\4ef6\\unins000.exe")
stub
fixme:win:WINNLSEnableIME hUnknown1 0x1011a bUnknown2 0: stub!
fixme:win:WINNLSEnableIME hUnknown1 0x1011a bUnknown2 -1: stub!
fixme:win:WINNLSEnableIME hUnknown1 0x1011a bUnknown2 0: stub!
wine: Call from 0x7b839552 to unimplemented function
ntoskrnl.exe.IoGetDeviceInterfaces, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceInterfaces called
at address 0x7b839552 (thread 002b), starting debugger...
wine: Call from 0x7b839552 to unimplemented function
ntoskrnl.exe.IoGetDeviceInterfaces, aborting
wine: Call from 0x7b839552 to unimplemented function
ntoskrnl.exe.IoGetDeviceInterfaces, aborting
2. open the online bank entry with wine builtin IE, then IE will crash:
$ wine iexplore https://e.bank.ecitic.com/perbank5/signIn.do
Please checkout the full log here:
http://pastebin.com/rbAg7gwj
Should I file a singel bug in ntoskrnl component , or separate bugs,
one for ntoskrnl and one for the IE crashing?
Generalliy what component should I switch while file a bug about IE crashing?
Many thanks!
--
Regards,
Qian Hong
-
Sent from Ubuntu
http://www.ubuntu.com/
Good Afternoon.
In section 3.3.6.2 of your User Guide you ask readers to report
successes with databases other than MS SQL. Well here's one (I know
Access 2000 can work with Wine, but this doesn't require Access):
How to set up Wine to enable Windows programs that read and write to Jet
(Access)
databases using ODBC. I write such programs in C and use the API defined in
ODBC API Reference
http://msdn.microsoft.com/en-us/library/ms714562%28VS.85%29.aspx
They work fine on Windows and only require Mingw to be installed to
compile and link them,
both for console programs and those using Windows SDK.
You then can write interactive programs in C which use a full-featured
SQL database which
comes bundled with Windows. No need to purchase Access.
With the set-up below they will also run on Linux (Kubuntu 9.04) and
Wine 1.1.26.
You need to update the registry to install the Access drivers.
Under Windows, export from the Registry to *.reg files the registry entries
- HKLM\Software\ODBC
- HKLM\Software\Microsoft\Jet
all subsidiary keys and values come with them.
You can carefully edit these files to remove drivers and DSNs you don't
need.
Import these files using the registry editor in wine:
wine regedit.exe.
You need to bring across from Windows to Windows\System32 under wine:
clbcatq.dll
comres.dll
expsrv.dll
msjet40.dll
mswstr10.dll
msjter40.dll
msjint40.dll
msjtes40.dll
msrd3x40.dll
odbc32.dll
odbccp32.dll
odbcji32.dll
odbcjt32.dll
odbcad32.exe
odbcint.dll
odbctrac.dll
vbajet32.dll
Register this server in wine:
wine regsvr32.exe msjtes40.dll
No need to install MDAC.
To use Windows ODBC drivers, you have to override Wine's odbccp32.dll
and odbc32.dll with the native
versions because the Wine versions are currently wired directly to
Linux's unixodbc.
This can be done by setting up the ODBC Data Source Administrator
odbcad32.exe using winecfg:
- Add the program to the Applications tab
- then in the libraries tab, pick from 'New override for library' drop-down
odbc32.dll and odbccp32.dll add them and edit them to be Native for Windows.
Then if you do
wine odbcad32.exe
this brings up the ODBC Data Source Administrator window as in the
Windows Control Panel
If needed, set up (System) DSNs using this program.
Bring across the programs and *.mdb database files from Windows.
Using winecfg, you need to set up each program you want to run with
overrides for odbc32.dll and odbccp32.dll
(Applications and Libraries tabs) as above.
The programs should then run as they did in Windows but perhaps a bit
slower with:
wine Odbc-prog.exe
This has been tested twice on a clean .wine install. I cannot vouch
for support of all API and SQL facilities however.
I hope someone finds this useful.
Barry Bird
Hello all,
I know this will only interest a small portion of you but thought i
would give a quick update on the state of IMM32 since I have brought it
to a major milestone.
All the main patches are in which now separate IMM32 and IMEs. There
is still more work to do but the major framework is in place. X11 XIM
processing should be unchanged. However wine can now begin to load
native windows IMEs as well.
I have tested with windows ATOK20 (a popular Japanese IME) and
successfully had text processing in a fully IME aware application. There
are still clear issues to resolve in many aspects of this processing but
we have forward progress.
ImmInstallIME does not work yet, nor does switching keyboards. So to
get the native IME to work you need to add this registry key.
[System\\CurrentControlSet\\Control\\Keyboard Layouts\\<keyboard layout>]
"Ime File"=<IME filename>
so for example for ATOK20 in Japanese i used.
[System\\CurrentControlSet\\Control\\Keyboard Layouts\\e0010411]
"Ime File"="ATOK20W.IME"
I would love to hear how well things work. I am sure using native IMEs
will quickly show us many places where IMM32 needs to be improved.
One issues I am going to investigate next is that sometimes non x11drv
ime initialization, if occurring too early, causes x11drv to fail to
create windows. I have not investigated with the latest changes to
xim.c (which may already correct this problem) but if you see this
problem this patch may help and i believe the
IME_UpdateAssociation(NULL) is already unneeded.
diff --git a/dlls/winex11.drv/xim.c b/dlls/winex11.drv/xim.c
index d4df9f7..0c98136 100644
--- a/dlls/winex11.drv/xim.c
+++ b/dlls/winex11.drv/xim.c
@@ -475,7 +475,6 @@ static void X11DRV_OpenIM(Display *display, XPointer
ptr, XP
XUnregisterIMInstantiateCallback(display, NULL, NULL, NULL,
X11DRV_OpenIM,
wine_tsx11_unlock();
IME_XIMPresent(TRUE);
- IME_UpdateAssociation(NULL);
}
thanks,
-aric
Am 09.07.2009 um 02:58 schrieb Michael Gruber:
> This patch series implements parts of the XInput library. You can use
> this to play games that support Xbox 360 Controllers. To be able to
> use this you will need to have your Controller working on Linux via
> the xpad kernel driver and the event interface. It will not work on
> any OS other than Linux. It supports gamepads, should work with
> guitars and wheels, but will not work with dance-mats.
> <1-XInputGetState.patch>
Is it possible to implement XInput on top of DirectInput? DirectInput
already has some internal abstraction layers for differnet joystick
APIs, and has basic support for OSX joysticks. Does DInput have enough
capabilities to access all the Xbox controller's features? My gut says
no, otherwise MS wouldn't have created a new lib. I guess its worth
checking though.
What happened to the Fedora packages? They have not been updated since
0.9.2!!!! Right now it is at 0.9.10!!! Nearly every other Linux distro
supported has the up to date packages!!! And why does the Red Hat packages
site not go to the SourceForge site as it does for SUSE packages and the
others?? I have not really had the guts to ask until now, because I thought
that maybe there was a slump, but now, its getting annoying!! And Fedora
just released Fedora Core 5 yesterday!!! Please tell me new packages will be
ready soon!!! Compiling WINE always crashes my computer, so I prefer to use
the RPMs...
Hi.
>From which configuration does the "ERROR_INVALID_NAME" came from,
when calling GetDefaultPrinter(NULL, &size) and no Printer is installed?
This Test is Present in the current "dlls/winspool/tests/info.c".
MSDN told us, that we receive an "ERROR_FILE_NOT_FOUND", if no Printer
is installed:
http://msdn.microsoft.com/library/en-us/gdi/prntspol_0hma.asp
I get the "ERROR_FILE_NOT_FOUND" on win98se, winme, w2k and win2003 in
this Situation.
--
By By ...
... Detlef
On 01/03/2011 09:25 PM, Rafael Ávila de Espíndola wrote:
> I couldn't find any documentation saying that this must be supported,
> but running google code search on VerQueryValue.*NULL found some uses.
>
> Cheers,
> Rafael
>
>
>
>
You should write some tests to examine the behavior of VerQueryValue
with NULL puLen.
I'm very hesitant about this. MSDN has no documentation about
RegisterOCX, so I'm not sure how you're justifying this change. It's
been a long time since I worked on this, so I don't remember much, but
I do remember testing this method and documenting the parameters
correctly. Where are you getting information that 'I' is required
when using 'N'?
James
On Tue, May 11, 2010 at 1:24 PM, Gerald Pfeifer <gerald(a)pfeifer.com> wrote:
> This is my humble attempt of addressing Alexandre's feeback at
>
> http://www.winehq.org/pipermail/wine-devel/2010-May/083518.html
>
> It does pass testing for me, even on FreeBSD/i386, but I will say I did
> not find the MSDN documentation I located too helpful/clear, and may have
> been misled.
>
> As a next step we'd need to look into DllInstall. This change, hopefully,
> is a move in the right direction, though. If not, some guidance or one of
> the pros looking into it will be appreciated.
>
> Gerald
>
> ---
> dlls/advpack/advpack.c | 14 ++++++++++----
> 1 files changed, 10 insertions(+), 4 deletions(-)
>
> diff --git a/dlls/advpack/advpack.c b/dlls/advpack/advpack.c
> index 112d38a..f040ec6 100644
> --- a/dlls/advpack/advpack.c
> +++ b/dlls/advpack/advpack.c
> @@ -486,8 +486,10 @@ HRESULT do_ocx_reg(HMODULE hocx, BOOL do_reg)
> * NOTES
> * OCX - Filename of the OCX to register.
> * flags - Controls the operation of RegisterOCX.
> - * 'I' Call DllRegisterServer and DllInstall.
> - * 'N' Only call DllInstall.
> + * 'I' Call DllInstall and, unless 'N' is specified as well,
> + * DllRegisterServer.
> + * 'N' Do not call DllRegisterServer; only valid if 'I' is
> + * specified too.
> * param - Command line passed to DllInstall.
> */
> HRESULT WINAPI RegisterOCX(HWND hWnd, HINSTANCE hInst, LPCSTR cmdline, INT show)
> @@ -519,8 +521,12 @@ HRESULT WINAPI RegisterOCX(HWND hWnd, HINSTANCE hInst, LPCSTR cmdline, INT show)
> if (!hm)
> goto done;
>
> - hr = do_ocx_reg(hm, TRUE);
> -
> + if(strchrW(str_flags,'I'))
> + {
> + if (!strchrW(str_flags,'N'))
> + hr = do_ocx_reg(hm, TRUE);
> + }
> +
> done:
> FreeLibrary(hm);
> HeapFree(GetProcessHeap(), 0, cmdline_copy);
> --
> 1.6.6.2
>
>
>
Dear Wine developers,
I would like implement some of the missing mesh functions in Wine's
D3DX9 for Google Summer of Code 2011. I would like to implement the
following functions:
- CloneMesh
- CloneMeshFVF
- ConvertPointRepsToAdjacency
- ConvertAdjacencyToPointReps
- GenerateAdjacency
They seem to be suitable in size to implement during a summer, and I
have a good idea of how to implement them. I expect to first implement
tests and then implement the functions.
I am a masters student at the Technical University of Denmark nearing
the end of my studies, and I have specialized in 3D computer graphics,
studying both real-time and physically based techniques, as well as
how to use existing 3D modeling tools to create animations. The mesh
functions should be fairly straight forward for me to implement as I
have recently taken an advanced course on geometry processing which
involved a lot of mesh manipulation. I have, furthermore, already
tests (for a shell32 function) in the wine test suite so I have some
knowledge of Wine development.
Roderick Coldenbrander is listed as a possible mentor for "Direct3D -
Implement missing D3D9_xx DLLs" on the wiki. Are you still interested,
or would someone else like to be a mentor?
Regards,
Michael Mc Donnell