okay, i overwrote intro.html with return.html, and the loads the return
from ingame screen, and it waits there for a bit and then it loads the
game setup menu, although there are a lot of things missing here, the
music plays (a proprietary EA format), and a ton of script errors occur
if you put your mouse in the wrong places (Internet Script error window
pops up but you cant see it unless you alt tab to it, and then alt tab
to another app (in my case, amsn), and then move the window out of the
way of the popup and click yes to have the page functional again... i
dont know if the script errors occur because im messing with the way the
game loads up or because IE6 implementation doesnt work correctly yet..
oh and this is running on wine20031212
Abdul-Haseeb Ahmad wrote:
oh yeah, i also overwrote fe/nhl/html/intro.html with
fe/nhl/html/title.html...
the demo is available from
ftp://ftp.ea.com/pub/easports/demos/nhl2004
this is pretty exciting imo because now we have something that uses IE
in special ways so it can be used to hammer out some stuff
Abdul-Haseeb Ahmad wrote:
YES! I got the splash screen of NHL 2004 Demo to
load up.. I hope the
full version also works with the way i configured it.. actually i
didnt do much at all, i just used the following DLLOverides
[AppDefaults\\iexplore.exe\\DllOverrides]
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"
[AppDefaults\\nhldemo.exe\\DllOverrides]
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"
also the windows version is set to win98...
this is what happens when the splash screen loads up:
fixme:ole:LoadTypeLibEx Wanted to load L"stdole2.tlb" as typelib, but
file was not found.
err:ole:ITypeInfo_fnInvoke did not find member id -525, flags 2!
wine: Unhandled exception (thread 0009), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait
timed out in thread 000a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait
timed out in thread 000a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait
timed out in thread 000a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait
timed out in thread 000a, blocked by 0009, retrying (60 sec)
this is what winedbg shows:
First chance exception: page fault on write access to 0xd9df12c8 in
32-bit code (0x4545529f).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0033 GS:005f
EIP:4545529f ESP:408493ad EBP:408493c5 EFLAGS:00010286( R- 00 I S
- -P1 )
EAX:4c8cb854 EBX:40c5a1d6 ECX:40c59ddd EDX:40310070
ESI:408493ea EDI:4c8e08b9
Stack dump:
0x408493ad (KERNEL32.DLL.VerSetConditionMask+0x334383): 4c8cb854
5840c2e6 d44c8cb8 b840c5a1
0x408493bd (KERNEL32.DLL.VerSetConditionMask+0x334393): 084c8e08
fc4c8e0a a9408493 b840c2e4
0x408493cd (KERNEL32.DLL.VerSetConditionMask+0x3343a3): e84c8e08
ec408493 b8408493 b84c8e08
0x408493dd (KERNEL32.DLL.VerSetConditionMask+0x3343b3): 584c8e08
054c8cb8 58800040 0d4c8cb8
0x408493ed (KERNEL32.DLL.VerSetConditionMask+0x3343c3): 00000000
50000000 004cd201 10d500d4
0x408493fd (KERNEL32.DLL.VerSetConditionMask+0x3343d3): 3d408468
b870e9d8 784c8e08 48000005
0x4084940d (KERNEL32.DLL.VerSetConditionMask+0x3343e3):
Backtrace:
=>0 0x4545529f (X11DRV.DLL..data+0x3ab129f) (ebp=408493c5)
1 0xb840c2e4 (MSVCRT.DLL..reloc+0x403cf2e4) (ebp=a9408493)
0x4545529f (X11DRV.DLL..data+0x3ab129f): *** Invalid address
0x4545529f (X11DRV.DLL..data+0x3ab129f)
-- no code --
im not sure if this is some D3D stuff or what.. maybe mike hearn
might know