On 26 July 2016 at 19:09, Patrick Rudolph <siro(a)das-labor.org> wrote:
#define WINED3D_MAP_READONLY
0x0010
+#define WINED3D_MAP_WRITEONLY 0x0020
But now the
API is weird. What happens when both READONLY and
WRITEONLY are set? I think the d3d11 model makes more sense.