Hi,thanks for looking into this. Appearantly this bug
is different from the ones you're writing the patch
for. I found that when i run it like this:
WINEDEBUG=+relay,seh wine doom3.exe 2>/dev/null
the app comes up just fine. Somehow it needs to be
slowed down a bit. I'll do some more digging to see if
i can find anything useful. The bug must not be
closed, as doom3 _does_ crash when i run it with
current cvs in a normal way.
--- Daniel <daniel.skorka(a)stud.uni-karlsruhe.de>
wrote:
On Sun, Nov 27, 2005 at 03:24:32PM +0000, L. Lenders
wrote:
Hi Daniel, i opened a bug for this with
requested
info: bug 3956. Thanks for the help btw! regards
Louis
Ok, I managed to catch up. So let's see:
1. You do have client GLX 1.3, but server GLX 1.2
Raphael: That amounts to GLX version 1.2, the
lower version is
important.
2. You have a different problem. The calls to
glXChooseFBConfig return
NULL because your card doesn't want to do the
requested visual. If
you look closely, you will see another call to
glXChooseFBConfig that
does not fail because your card wants to do this
visual.
3. bug #3956 should be closed.
Daniel
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