Hi,
There is a change in "nm -u" output format in the new binutils, now it
outputs "U " before every symbol name. It looks like this:
$ nm -u d3d8.dll.tmp.o
U cos
U CreateDCA
U DeleteDC
U ExtEscape
U GetClientRect
U GetDC
U GetDesktopWindow
U GetDeviceCaps
U GetModuleHandleA
U GetProcAddress
U GetPropA
(...)
Winebuild parser is not prepared for that. It does not find proper
symbol names, creates spec.c files with no imports, and the result is
that linking fails on unresolved symbols, as reported in "--with-nptl
and glibc-2.3.2" thread.
A quick fix:
Index: tools/winebuild/import.c
===================================================================
RCS file: /home/wine/wine/tools/winebuild/import.c,v
retrieving revision 1.48
diff -r1.48 import.c
664a665,667
if (*p == 'U') {
if (p[1] == ' ') p+=2;
}
Shouldn't winebuild, however, use libbfd where available,
instead of relying on nm output?
--
Piotr Pawłow
mailto:
[email protected]