DINPUT.DLL is not reported as being loaded (using
+loaddll) so I think
it's nothing to do with it.
You're right... Actually, DungeonKeeper uses a better scheme than us to
simulate relative mous grabbing... Will need to do the same in DInput :-)
Anyway, with the two last patches I sent, it should work fine now.
Lionel
--
Lionel Ulmer -
http://www.bbrox.org/